JJKF 3 v1.0
Curse Maven Snippet
What's new
JJKF 3 v1.0: first release, a complete rewrite of JJKF.
Requires JujutsuCraft 51, GeckoLib and playerAnimator (Forge 1.20.1). JujutsuCraft Fix is optional.
Do not install it alongside JJKF or JJKF 2.
New characters and techniques
- Kenjaku, Kirara Hoshi, Charles Bernard, Jiro Awasaka, Larue, Panda, Ogami, the masked curse user's Clones, Mechamaru, Mai Zen'in and Utahime Iori.
JujutsuCraft's techniques, closer to the manga
- Rika: devouring, copied techniques, weapon storage, partial manifestation, energy beam.
- Megumi: shadow weapon storage, hiding in the shadows, Mahoraga's wheel that turns as it adapts.
- Gojo: teleportation and levitation.
- Boogie Woogie, Inumaki's throat, Nanami's Overtime, Choso's Blood Suture, Mahito's soul, Sukuna's Heian form.
New systems
- Severed limbs that grow back with reverse cursed technique, and corpses that can be looted.
- Reverse cursed technique mastery, awakening and Healing Burnout.
- Domains that last as long as your cursed energy: breaches, clashes, concentration.
- Veils and the Prison Realm.
- A realistic Sukuna: takeover, inner world, the pact, Enchain.
- Rerolls with a case-opening roulette, a rarity tier list, sides and teams.
Every change can be switched off with its own game rule.
This mod has no additional files

