JimsMine Beta 1.4.1.jar
Curse Maven Snippet
What's new
Big changes:
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Mod downgraded to neoforge 1.21.1
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Autogeneration! Being near a shafthouse causes the mines to generate. Much less laggy & way quicker.
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Skin stealer is improved
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Vision spawning fixed
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Added paul. Yay! Everybody say hi paul
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Drilling system has been simplified. I think next update will see a loot / drilling complete overhaul
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Shaft house structure has been expanded, its no longer a shaft house, its a shaft home
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All commands now given the prefix /jimsmine
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Lighting system now uses LambDynamicLights API; the lights no longer lag or glitch out in small spaces
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Tons of tool tips added so the mod is easier to understand
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Added Bolo knife
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Added land mine
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Added hand grenade
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Added M2 Flamethrower
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Added Lewis Machine Gun
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Gun firing overhauled
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Added new ammunition types;.45ACP, Springfield .30-06, gas canister for flame thrower
Other stuff:
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Death messages removed
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Gun shooting and reloading is now uniform across all guns
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Gun sounds updated
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Adding $100 bills, $50 bill crafting recipe made easier; you can now just stack $10s and it’ll give you change
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Overlays fixed
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Unlimited armor glitch removed
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The elevator door is less buggy. Still has bugs though.
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Some mob damage has been reduced
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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