jeioptimizations-1.0.4+26.3-fabric.jar
Curse Maven Snippet
What's new
Bug fix update.
- Fixed: the game crashed on startup with "Just Enough Items (jei) has failed to load correctly" on older loader versions. That hit All the Mods 11 (NeoForge 26.1.2.109), every NeoForge 26.1.2 older than 26.1.2.114 and 26.2 older than 26.2.0.93, and Fabric Loader older than 0.19.5 with the 1.18.2, 1.19.2, 1.21.10, 1.21.11, 26.1.2, 26.2 and 26.3 Fabric files. Those loaders come with an older MixinExtras that couldnt read how these files were built, and every version up to 1.0.3 of them had it. Forge, NeoForge 1.21.1 to 1.21.11 and Fabric 1.20.1 and 1.21.1 were never affected.
- Fixed, on every version: mods whose recipes load after you join got JEI's "runtime is ready" call before their recipes were in, JEI only gives it after. Some mods add their recipes again in that call when they think they're missing, so they showed up twice (Agritech: Evolved's planter recipes in All the Mods 11). They now get it after their recipes and the search are in, like without the mod. Checked in All the Mods 11: the same recipes as without the mod.
- In All the Mods 11 the freeze when joining went from 48 s to about 15 s, and JEI is usable 10 s after joining instead of 42 s (one run each).
- Same config and file names as 1.0.3, nothing to change.
This mod has no additional files

