jeioptimizations-1.0.3+26.2-neoforge.jar
Curse Maven Snippet
What's new
Bug fix update.
- Fixed: on 1.21.10 and newer, recipe categories that measure text while setting up a recipe (like Advanced Loot Info's villager trades) logged a "Found a broken recipe ... Rendersystem called from wrong thread" error for every recipe when you joined. Those recipes now get set up on the game thread instead, and the mod remembers that for the next launches, so it only finds out once. The recipes are the same as without the mod (checked in a 26.3 pack with ALI).
- Any recipe category that fails in the background now gets its recipes set up on the game thread, on every version, instead of keeping a half done recipe.
- Fixed: on 26.3 with JEI 31.12 or older, the recipe work done in the background got thrown away and JEI did all of it again on the game thread. Its used now (the game thread part of the vanilla recipes went from about 0.3 s to 0.1 s in Boosted).
- If a future JEI changes how it adds recipes in a way the mod doesnt know, the recipes just load the normal way when you join, instead of being worked out twice.
- Same config and file names as 1.0.2, nothing to change.
This mod has no additional files

