30.32.0.222 for NeoForge 26.2
Curse Maven Snippet
What's new
Current release 30.32.0
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Preserve recipe amounts when expanding tag ingredients - mezz
- (cherry picked from commit 2e70d6539ef63099147477e0da139611ad0d2baa)
- # Conflicts:
- # NeoForge/src/gameTest/java/mezz/jei/neoforge/tests/plugins/vanilla/FluidIngredientGameTests.java
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Exercise search typing through complete GLFW key events - mezz
- Carry the plain-text input regression coverage to Fabric and NeoForge using 26.2 GLFW key and character callbacks. Keep the existing key-symbol character classification because 26.2 does not use SDL scancodes.
- (cherry picked from commit 2d467e1832822f453ba625964813eed9ac926f0d)
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Add a debug recipe with 10000 numbered slot candidates - mezz
- (cherry picked from commit 9409bea7aff38ef574198776013cba004356628d)
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Cache recipe slot tooltip candidates and prepare visible entries lazily - mezz
- (cherry picked from commit 9578f0171aca683ce4daef372ee1e28fd16894ff)
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Bound test CI runtime and require a headless display - mezz
- Keep the 26.2 GLFW/Xvfb launch commands for both Fabric variants and NeoForge. Add job and client-test timeouts and fail when Xvfb is missing. SDL framebuffer settings are specific to 26.3.
- (cherry picked from commit 4554e9fc6deb861763cb0fc31a9c697b85a72cb6)
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Prepare interactive tooltip slots only as they become visible - mezz
- (cherry picked from commit b1f638f98b33381218279bd9565acb302399e071)
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Publish every successful Jenkins build - mezz
- (cherry picked from commit 55d4d7306d6286134734b273b8c2aaa2aa32dd55)
- # Conflicts:
- # .jenkins/Jenkinsfile
- # .jenkins/publishGuard.groovy
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Verify JEI textures in Fabric client tests - mezz
- The 26.2 build already exposes dependency resources through its main source set. Carry the texture regression assertion using Minecraft's GUI atlas.
- (cherry picked from commit 6ec98a3b999403150da24c021da465b91e164550)
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Validate NeoForge client test resources during checks - mezz
- Prepare client game-test classes and resources in check and CI. Keep the vanilla test-server launch in Common, which still uses ModDevGradle on 26.2.
- (cherry picked from commit 3ace7f7744ce2db16e8c08a88adb18b757dda236)
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Use Minecraft's GUI atlas - mezz
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Fix #4489 hidden focus-linked recipes - mezz
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Group grindstone disenchantment recipe variants - mezz
- (cherry picked from commit eb1dec3718e172b7b6434047b00743dd4b2f551f)
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Fix grindstone disenchantment recipe layouts - mezz
- (cherry picked from commit 7f8d26bce01d9382419bf70c87c27dd790a39b54)
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Fix #4488 Preserve focused ingredient order - mezz
- (cherry picked from commit 2058e21cea28b5c56cdda14be2936929b425a930)
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Fix #4490 Prioritize recipe bookmark transfer input - mezz
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Register JEI atlas as identifiable Fabric resource listener - mezz
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Include custom game tests in Gradle check - mezz
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Fix NeoForge client game test API classpath - mezz
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Consolidate API Gradle subprojects - mezz
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Close #91 Add fireworks recipes - mezz
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Fix #4478 Refresh recipes after proxy server switch - mezz
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Drop 1.16.5 and 1.18.2 from supported versions - mezz
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Fix #4474 Dragging bookmarks can cause bookmark area to move around - mezz
- (cherry picked from commit 98184cc26839d7a40da31b019ff098198ac1f931)
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Fix #4472 Fluid ingredients alternate between visible and empty in recipe GUI - mezz
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Add grouped crafting station displays - mezz
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Expose bookmark APIs for #4469 - mezz
- (cherry picked from commit 874fc7566fb7476323f4b2d5e49da60542a3d453)
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Fix #4468 Double clicking issue on Fabric with Kilt - mezz
- (cherry picked from commit c009212ba8c079d6e4f85e106e67778a42a93f89)
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fix 30.30.0 version in docs - mezz
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Add recipe transfer lifecycle API - mezz
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stop logging errors when there are empty itemstacks in the creative menu - mezz
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