jdte-0.6.0.3.jar
Curse Maven Snippet
What's new
Highlights
Upgrade Storage (jdte:upgrade_storage)
- Dedicated Handheld Storage: Added the Upgrade Storage item, a portable case designed exclusively for storing JDTE and Just Dire Things upgrade cards and items.
- 4×5 Slot Grid (20 Slots): Provides 20 dedicated slots arranged in a clean, pixel-perfect 5-column by 4-row layout with custom GUI textures and hover item summaries.
- 64 Stacking: Upgrades stored inside stack up to 64 per slot, overcoming standard single-item stack limitations.
- Smart Quick-Move & Anti-Nesting: Intelligent Shift-click support merges matching cards up to 64 when depositing and transfers one by one into player inventory when withdrawing. Nested upgrade storages and non-upgrade items are strictly prohibited.
- Item Capability & Persistence: Employs independent
ItemContainerContentsdata components for seamless saving without vanilla shulker box count validation conflicts, and exposesCapabilities.ItemHandler.ITEMfor external automation.
Energy Overload Upgrade (jdte:energy_overload_upgrade)
- Unlimited Energy Transmission: Dedicated upgrade for Advanced and Extended Energy Transmitters (limit 1).
- Removes Transfer Caps: Completely bypasses single-batch, per-tick transfer budgets, and ME energy extraction caps, allowing transmitters to dump unlimited energy into target blocks and bound player inventories within a single tick.
Greenhouse Crop Growth Uniformity Fix
- Consistent Growth Scaling: Fixed an issue where vanilla crops and Mystical Agriculture crops scaled differently with upgrades and tick intervals in the Greenhouse.
- Both crop categories now share unified execution scaling and upgrade multiplier application.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

