JDT Time Accelerators 2.1.0 1.21.1 NeoForge
Curse Maven Snippet
What's new
JDT Time Accelerators 2.1.0 — Controlled Acceleration
Version 2.1.0 makes acceleration predictable when several standalone machines or AE2 card hosts target the same block, and exposes the new controls through NeoForge's in-game config screen.
Added
- Added a shared maximum acceleration multiplier setting for standalone Time Accelerators and AE2 Time Acceleration Cards.
- Added a configurable per-target stack limit. The default of one prevents multiple accelerators from multiplying the speed of the same block during one server tick.
- Added an in-game configuration screen under Mods → JDT Time Accelerators → Config while playing in a local world.
- Added translated names and descriptions for the acceleration settings.
Fixed
- Prevented standalone machines and AE2 card hosts from bypassing the shared stack limit when targeting the same block.
- Prevented rejected or failed acceleration attempts from consuming Forge Energy, AE power, or Time Fluid.
- Corrected the documented config path to
config/jdttimeaccelerators-server.toml.
This release targets Minecraft 1.21.1 on NeoForge.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

