JCraft: Eyes of Ender (JoJo)

An in-depth combat mod based on JoJo's Bizarre Adventure.

File Details

jcraft-forge-0.18.0.jar

  • B
  • May 31, 2026
  • 23.68 MB
  • 4.6K
  • 1.20.1
  • Forge

File Name

jcraft-forge-0.18.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:jcraft-eyes-of-ender-854974:8176030")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog

General

  • Added Hamon
  • Added Stand Throwing
  • Added Block Breaker System
  • Added Aerosmith
  • Cosplay has been moved to its own mod
  • "Kill Vampirism" has been renamed to "Heal On Kill" to reduce the confusion
  • updated Azurelib version to latest

Blocks & Items

  • removed JCraft items being added to vanilla creative tabs because that led to a doubling in the search
  • removed items without any use from the creative tabs; they are still accessible via /give
  • removed Steel Ball recipe
  • added Rewind Mock Item
    • once a Mandom Rewind is over, can be used to be resolved
    • gets resolved to either air or its original form, depending if the block it spawned from was reset or not
  • added Matches and Gas Can (both can be crafted)
    • Road Roller Recipe now requires Gas Can
  • added recipes for Bullet and Peacemaker
  • added proper map colors for JCraft blocks
  • halved blood bottle gain/depletion rate
  • get GO or DO particles depending if stand user players or stand user mobs are nearby

NPCs & Stands

  • Aerosmith
    • new Stand obtainable via usual methods like Stand Arrow
  • improved combat AI
  • Whitesnake
    • Poison Spew cooldowns increased by 4s
    • Poison Spew Projectile no longer interrupts moves
    • can now steal stands for real
  • Mandom
    • now also resets the air (bubbles) of entities
    • now also rewinds blocks (no dupes totally sure yes yes)
    • particle color changed according to skin and shader added
  • Sun respects build perms better now
  • added Monks (hamon_spec_user) and Tonpetty (see Hamon section)
  • D4C clones don't drop XP anymore if summoned by players
  • King Crimson
    • clones are now weaker and disappear more consistently
    • entities in Time Erase are not being affected by Acid Splatters, potions and effects anymore
    • Time Erase stops if you are using items of any kind or Stand Throwing
  • KQ bubble more transparent with distance, doubled cooldown
  • entities resurrected by Vampirism don't drop XP or loot anymore
  • Metallica
    • now has some sweet mosh particles
    • magnetic field rips out ferrous items from the ground when created
    • now has its own HUD icons
  • slight changes to Horus' and SHA's hitbox
  • Brawler
    • will fight Training Dummies on sight
    • taking away his dummy will aggro him
    • drops his Boxing Gloves on death
  • Anubis Spec User now drops Anubis on death
  • Drowned and Spec Users might now spawn with Stands by default
  • disabled item usage while Stand blocking
  • sounds heard by Stands are now redirected to the user

Effects

  • new Flammable effect
    • obtained by being dowsed in gasoline

Structures

  • added the Monastery
  • added Anubis Temple
  • improved Vampire Lair and fixed the broken loot tables
  • added proper placement tags for all JCraft structures, i.e. you can now choose their biomes via datapacks
  • added Boxing Ring to villages
  • Cartographer now sells maps to JCraft structures

Game Rules

  • added game rule dropStandAsDisc (off by default) that makes Stand Users drop their Stand as a disc on death

Configs

  • added different ways how long the Move UI should be displayed, including Always and Never (default as it was, client side)
  • Mandom can affect blocks or not (default it does, server config)
  • Whitesnake can steal stands from players or not (default it doesn't, server config)

Compatibility

  • made the mod compatible with FTB Chunks

Commands

  • /spec reset @s resets your spec as if you just first obtained it
  • /stand about now isn't global anymore when you have no stand summoned
  • added a notification to actually use /stand about when first stand is summoned, same for /stand about
  • added /jwiki command

Tags

  • new tag jcraft:bloodless_entities for entities that cannot be bloodsucked by Vampires
  • new tag jcraft:ironless_entities for entities that cannot be ironsucked by Metallica
  • new tag jcraft:unaffected_by_epitaph for entites that don't show up on Epitaph
  • new tag jcraft:doesnt_breathe for entities not detectable by Aerosmith's BreathXRay

Bug Fixes

  • Anvil cannot consume multiple Cinderella masks at once anymore
  • Cinderella Enchantments are no longer additive but behave like other enchantments now
  • fixed STW's desummon animation
  • fixed idle and blocking animations not playing sometimes
  • fixed Gold Experience's Snake not animating movement
  • Brawler spec user no longer attacks villagers
  • fixed Stone Mask not spawning in Vampire Lairs
  • Training Dummy can no longer be abused by Vampires and Metallica users
  • Leash of Training Dummy now drops if it is picked up
  • fixed rare crash with inhale attack
  • Road Roller can no longer get stands
  • added names to Brawler and Anubis Spec User
  • Horus Frostwalker now respects Stand Griefing rule
  • GE Berry Bush attack now respects Stand Griefing rule
  • Stands can no longer catch on fire (#95)
  • fixed The Hand rendering (#48)
  • fixed Stand Meteor not having an entity name (#108)
  • fixed an Armor dupe bug with The Fool
  • fixed Spec not clearing on Client when removed
  • fixed WS Acid Splatter affecting Creative players
  • fixed an invulnerability bug with Cream
  • fixed Lithium incompatibility
  • fixed shot Stand Arrows being invisible from certain angles (#88)
  • fixed Cream Ult being slowed down by blocks and improved its flight
  • fixed HG Ult icon not displaying
  • fixed the fish bucket bug

Hamon

  • first spec to have progression (see Commands section to skip those)
  • Tonpetti is a Neutral Boss Mob

Stand Throwing

  • Humanoid Stands can now throw items the player is holding
  • depending on the item and what is hit (block or entity) different things might happen

Block Breaker System

  • barrage mining has been removed, all Stand/Spec attacks now do damage to blocks

Cosplay

  • everything except red hat has been moved to its own mod, JJBA Cosplay
  • your cosplay shouldn't get lost IF you install the other mod together with 0.18.0
  • IF the cosplay mod is installed, Stand user mobs will spawn with cosplay on
  • for more news on cosplay see changelog of JJBA Cosplay

Known Bugs