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JamieBingo

A bingo mod containing every obtainable item and over 500 custom quest goals using a unique rarity and category randomisation system. Features ultimate customisation capabilities, you can essensially make your own bingo mod within this bingo mod!
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jamiebingo 26.2 V5.4.jar

File namejamiebingo 26.2 V5.4.jar
Uploader
jamiebingot9jamiebingot9
Uploaded
Sep 18, 2026
Downloads
5
Size
7.5 MB
Mod Loaders
Forge
File ID
8913156
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Forge

implementation "curse.maven:jamie-bingo-1439062:8913156"

Learn more about Curse Maven

What's new

Added a new gamemode: Drop Slots!

 

What is it?

Drop slots is a Tetris inspired game mode whereby items/quests fall down a random column and land at a that columns lowest point. As more items/quests fall in any one column they stack on top of each other. If a stack reaches the top and then another item/quest attempts to fall on that full column, you will be eliminated. Completing an item/quest on the card removes it and if there are any items/quests above it in that columns stack, they will fall. Can you keep up?

 

Customisability:

Added a lot of specific customisability for this game mode such as how many rows/columns the card has and how often/fast items/quests fall. There are also another two interesting settings here called ramp (and ramp strength) and modifiers:

 

Ramp: allows you to determine if the game should get more difficult over time. You can set it to rarity, speed, or both. Rarity increases the chance of rarer items/quests appearing over time. Speed increases how fast items/quests appear over time. Ramp strength determines how aggressive/tame this occurs.

 

Modifiers: adds three ‘power up’ like features. If you enable modifiers then modifier symbols can appear on the bottom left of each item/quest. Only 1 team can claim the modifier per modified item/quest. You can determine how commonly modifiers appear on the card via the modifier chance slider. The modifiers are as follows:

Lock: Acts like lockout where if claimed, no other team is able to complete that item/slot so it permanently takes up space on their cards.

+1: Immediately drops the next item/quest for all opponents (this means they have to react slightly faster to stay in but it could also give them more time to claim a modifier if that next dropped item/quest has one).

-1: Removes/claims a random item/quest from your card. If the item/quest that it removed had a modifier it will trigger it, meaning that chained modifiers are possible! 

This game mode is packed with its own special animations and sound effects!

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