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JamieBingo

A bingo mod containing every obtainable item and over 500 custom quest goals using a unique rarity and category randomisation system. Features ultimate customisation capabilities, you can essensially make your own bingo mod within this bingo mod!

File Details

jamiebingo 12111 V22.jar

  • R
  • Mar 19, 2026
  • 4.07 MB
  • 7
  • 1.21.11
  • Forge

File Name

jamiebingo 12111 V22.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

Forge

implementation "curse.maven:jamie-bingo-1439062:7779311"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Fixed a bug where on shuffle mode, rerolled quests that track progress towards a goal would reset and prevent certain aspects of it from counting towards the goal.

 

Fixed a bug where if playing shuffle on rarity or lockout mode, opponents lines were being rerolled.

 

Fixed a bug in lockout and rarity mode whereby some quests were stealable when they shouldn’t be, such as flick a lever 20 times.

 

Possibly fixed a bug whereby in rarity and lockout mode with shuffle mode enabled, if a goal shows up that is instantly completed by two or more teams at the same time as they already had that item in their inventory for example, then one team would get that point, but now it should reroll that slot instead.

 

Fixed a bug where the end game button in the inventory was only a 1 time use.

 

Jumping out of water onto land no longer triggers jump related goals/mines.

 

Added a defuse slot that appears next to mines when they are triggered. The diffuse slot generates an item/quest at random and if someone on your team manages to complete it, it defuses the mine (the mine can be retriggered later). Defusing the mine also removes the item that causes the mine to trigger if a player is still holding it. There is only 1 defuse at a time and completing the defuse slot will defuse all activated mines.

 

Mines now affect the whole team when one player triggers one.

 

Added 3 starter kits which can be enabled/chosen in the extra settings page. You can chose from minimal which consists of a stone pickaxe and a stone axe; average which consists of a stone pickaxe, stone axe, stone shovel, 5 bread (if hunger is enabled), a furnace,  20 oak planks, a crafting table, and equipped depth strider 3 leather boots; or OP which consists of an iron pickaxe, iron axe, iron shovel, 20 bread (if hunger is enabled), a furnace, 64 oak planks, a crafting table, equipped depth strider 3 leather boots, an iron pickaxe with silk touch, and permanent night vision effect. Kits preserve on death even when keep inventory is disabled unless you decide to throw anything out. Depending on what starter kit you chose if you enable it, specific items/quests will be blacklisted to avoid any goals being completed on spawn due to your kit items.

 

Fixed a bug where disabling teamsync was not working.

 

Added a button to the extra settings page called “hide goal details” which if enabled hides the name of the item/quest of completed slots being broadcasted in global chat.

 

Scoreboard now displays the number of lines each team has completed.

 

Every time a team completes a line, it is now broadcasted in global chat as “team x completed a line”.

 

Reinforced nether biome scaling to be affected by bingo world settings with an 8x stronger effect on nether biomes.

 

Players can no longer spawn on ice at game start.

 

Fixed a bug where the all team members look at each other quests wouldn’t register.

 

Removed the break any piece of armor quest from the pool as you were able to just take off armor and it would register and I couldn’t find a way to prevent this whilst having the goal register upon breaking.

 

Fixed a bug where duplicate goals would appear in shuffle mode.

 

Fixed a bug where eat a spider eye quest texture displayed a spider mob rather than spider eye.

 

Broadcasted text displaying events now display team name and are team coloured where it fits.

 

Fixed a bug where leaving the game mid bingo game, freezes timers.

 

Rush timer now says “rush until elimination xs” as opposed to “time until elimination” to distinguish from mines timer.

 

Draft mode now highlights the last placed slot and there is a small delay (3s) when draft is completed before starting the game.

 

Player tracker no longer drops from the player upon death.