promotional bannermobile promotional banner

Jaffas and more!

Adds complex food crafting chains - ideal content for automatization mods - build your own Jaffa Cake factory!
Back to Files

jaffas_0.6.3b.jar

File namejaffas_0.6.3b.jar
Uploaded
Feb 17, 2014
Downloads
2.2K
Size
3.1 MB
File ID
774066
Type
R
Release
Supported game versions
  • 1.6.4

What's new

0.6.3b
- hotfix for juice recipes

0.6.3
- juice maker (juicer, with NEI support)
- more juice kinds (carrot, melon, strawberry and tomato)
- custom villager trading (buys fruits and crops, jaffarrol ingots, sells tools and armours)
- rewritten juice and juice glass item (deprecated ones will be removed in next release)
- rewritten sink to use the new fluids registry
- fixed not refreshing of player's inventory when using sink with full hotbar
- fixed improper handling of custom sized (modded) crafting matrices
- banned use of arcane workbench from Thaumcraft by crafting handlers (in current form it crashes game) - can be disabled in config
- internal changes (mainly moved some machines code to core, multi-item trait)

0.6.2
- duck eggs are now fully supported by all vanilla and jaffas recipes
- updated to Forge #953
- updated BuildCraft API
- fixed texture of item in air renderer
- fixed duck not following when holding seeds
- changed version check to use jaffasfiles.tk (moxo.cz hosting was frequently down)
- made class scanning more resilient

0.6.1
- added fish fillet, fish sticks (fingers)
- added lollipops
- added soups - fish, tomato and pea
- added collecting farmer's bag - when harvesting crops with our hoe the bag will try to suck up all the loot
- added planting farmer's bags - fill with seeds and you can sow your field with one click
- implemented new MFR API
- rewritten switchgrass planting with our hoe (now supports much larger patterns, also it won't allow planting when switchgrass square is touching another switgrass block - to protect player from mistakes)
- modified crafting-handlers as suggested (place leftovers to player's inventory, I hope it won't be crashing other auto-crafting mods)
- fixed crash when turbine breaks
- fixed dying of crops when no farmland block is under it
- under the hood: alot of refactoring and rewring, mainly containers, items and blocks now uses icondescriptor trait, some cleaning of Items class, machines and BC API moved to core

This mod has no related projects