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Jacksen Core

A mod containing shared code between my other mods.
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jacksencore-1.0.0.jar

File namejacksencore-1.0.0.jar
Uploader
jacksin125jacksin125
Uploaded
Nov 12, 2026
Downloads
9
Size
43.2 KB
Mod Loaders
NeoForge
File ID
9581813
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:jacksen-core-1801269:9581813"

Learn more about Curse Maven

What's new

1.0.0 (2026-11-12)

  • First version. Shared library for Jacksen's Tweaks: General, Jacksen's Patches: General, Jacksen's Tweaks: Tensura and Jacksen's Patches: Tensura, made when my older all-in-one mods (Jacksen's Tensura Tweaks and Jacksen's TR Tweaks) were split into those four. It does nothing by itself.
  • Switchable modules: each mod writes config/<mod id>/modules.json, with every module's switch, what it does, its kind of change and its default. Defaults by kind: integrations and patches on, balance changes and diagnostics off.
  • A module only runs while every mod it needs is installed; the log lists which modules are on, switched off or skipped, and why.
  • Moving from the old all-in-one mods: remove jacksentweaks-1.0.x.jar / jacksentrtweaks-1.0.x.jar from mods/ (NeoForge refuses to load them beside the new ones anyway, since the new mods reuse their mod IDs). The first time each new mod starts, it:
    • copies the old config/jacksentweaks/modules.json / config/jacksentrtweaks/modules.json to config/jacksencore/legacy/ before anything is rewritten;
    • takes each module's switch from those copies, so your pack keeps behaving as it did; modules the old mods didn't have get their defaults;
    • copies each module's settings file from the old folders if its own folder has none.
    • The old files are never changed. A second start keeps your edits and imports nothing.
    • If you later delete a modules.json to get the defaults back, also delete config/jacksencore/legacy/, or the old switches are imported again.

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