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Ivan City: Elevators

Modern functional elevators for Minecraft with working doors, floor selection, floor indicators and animated elevator movement.
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Ivan City Elevators 2.0

File nameIvan-City-Elevators-26.3-Fabric-2.0.0-RC2-ELEVATOR-ICON-V2-TEST.jar
Uploader
IvanButskoIvanButsko
Uploaded
Nov 13, 2026
Downloads
3
Size
2.0 MB
Mod Loaders
Fabric
File ID
9589939
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:ivan-city-elevators-1705082:9589939"

Learn more about Curse Maven

What's new

Ivan City: Elevators 2.0 — Major Update

A major update bringing more realistic elevators, improved controls, and new customization options to Minecraft!

What's New

  • Two elevator cabin sizes: 2×2 and 3×3.

  • Support for up to 99 floors.

  • Redesigned elevator cabin with modern metallic details and LED lighting.

  • Improved automatic telescopic doors.

  • Updated floor selection interface and indicators.

  • Improved elevator movement and sound effects.

  • New elevator installer with easier floor management.

  • Improved door obstruction detection and maintenance controls.

  • Redesigned inventory icons for the elevator, landing door, and call button.

  • Separate Fabric and NeoForge versions.

How to Install an Elevator

  1. Get the Elevator Installer from the creative inventory.

  2. Right-click a solid floor block.

  3. Select "Create New Elevator".

  4. Choose a cabin size (2×2 or 3×3).

  5. Confirm the installation.

How to Add Floors

  1. Go to another level of your building.

  2. Right-click the floor near the elevator shaft with the installer.

  3. Select "Add Floor".

  4. Choose the correct elevator ID.

  5. Confirm and repeat for additional floors.

Floors must be at least 3 blocks apart vertically.

Doors and Call Buttons

Select your elevator shaft, place landing doors at each floor, and install call buttons on nearby walls.

Compatibility

Minecraft 26.3 — Java 25.

Back up existing worlds before updating. This is a beta release pending additional in-game testing.

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