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ITOWT - Im The One Who Trade

ITOWT turns your server's economy into a living, addictive market. Players buy, sell, bid, and speculate long or short on item prices with a server currency and a sleek animated neon interface.
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ITOWT Imtheonewhotrade 2.1.0 (NeoForge 1.21.1)

File nameitowt-2.1.0.jar
Uploader
JustzenhJustzenh
Uploaded
Sep 12, 2026
Downloads
184
Size
312.6 KB
Mod Loaders
NeoForge
File ID
8861412
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:itowt-im-the-one-who-trade-1598544:8861412"

Learn more about Curse Maven

What's new

Added

  • A payment terminal. A block a ComputerCraft program can use to ask a player for coins, and be told when they paid. It moves nothing on its own: asking writes a prompt in the payer's chat, and the coins only move when they answer it, so a computer can ask but never take. The block records its owner when placed and pays them, lights its screen while a payment waits, drops a request after a minute and reports the queue on a comparator. ComputerCraft is optional: without it the block still places and still takes payments.
  • A daily ceiling on what the shop creates, server wide. The per-player cap never bounded the money supply, since ten active players create ten times it. The ceiling is a share of the money in circulation with a floor under it, frozen when the day opens so coins created during the day cannot raise that same day's ceiling.
  • Settings reachable in game, since a server already installed keeps its config file: /itowt admin shop servercap, /itowt admin shop serverpercent, /itowt admin tax auction and /itowt admin terminal rate.

Fixed

  • An item worth more than the daily cap could not be sold at all. An elytra or a nether star priced above the cap was refused for ever, which reads as a broken shop rather than a limit. The first unit of a lot now always goes through, and the overshoot is carried over to the following days instead of being written off.

Changed

  • Market and auction tax go from 5 to 10 percent. The economy had collected 320 in sinks since launch against 135k in circulation: nothing left, so everything that entered stayed.

This mod has no additional files