ItemCuller_NeoForge_26.1.2 (v.2.1.0)
Curse Maven Snippet
What's new
๐ง Update: ItemCuller v2.1.0 (NeoForge 26.1.2)
Welcome to ItemCuller 2.1.0! We sincerely apologize for the server connection issues in the previous build. In v2.0.0, Leiv's Network Lib was accidentally required as a hard dependency. Because ItemCuller is purely a client-side mod, this requirement was completely unnecessary and prevented players from joining external or vanilla servers. This update completely removes Leiv's Network Lib, restoring full server compatibility!
โจ Key Features & Fixes
- ๐ Pure Client-Side Freedom: Completely removed
Leiv's Network Libdependency! You can now join any Vanilla, Paper, Spigot, Fabric, or NeoForge server without connection blocks. - โก Framerate & Entity Culling: Retains all core v2.0.0 rendering bypasses to maximize your FPS in item-dense areas.
- ๐ฅ๏ธ Modular HUD Overlay: Live active vs. culled item counters powered by Leiv's GUI Engine.
- โ๏ธ Live In-Game Settings: Tweak culling radiuses and limits on the fly via Leiv's Config Menu.
- ๐ Localized UI & Tooltips: Full translation support powered by Leiv's Translation API.
๐ ๏ธ Technical Highlights
- ๐งน Decoupled Network Pipeline: Stripped all network channel handshakes to ensure zero server-side requirements.
- โก Optimized Render Hooks: Retained high-performance entity render bypass routines for NeoForge 26.1.2.
๐ Dependencies To run ItemCuller 2.1.0, please ensure the following libraries are installed:
- Requires: Leiv's Lib (v1.0.0+)
- Requires: Leiv's API (v1.0.0+)
- Requires: Leiv's Translation API (v1.0.0+)
- Requires: Leiv's GUI Engine (v1.0.0+)
- Requires: Leiv's Config Menu (v1.0.0+)
๐ฌ Community & Support Got questions, feedback, or need to report a bug? Join the community!
- ๐ฅ Discord: Join Leiv's Community
- ๐ Issue Tracker: Report bugs directly via the official Discord ticket system!
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