Item Slot

A lightweight slot framework for Minecraft items. Add item slots to eligible weapons, tools, and armor, then manage the installed other item through an in-game GUI.

Item Slot

A configurable item-slot framework for Minecraft. Add up to 8 NBT-backed slots to eligible items and manage their contents through an in-game GUI.

Item Slot manages slots and item storage; it does not add new items or apply gameplay effects. Slot contents are not limited to cards: any registered Minecraft item can be used when it matches the configured item tag.

Features

  • Press G while holding an eligible host item to open its slots. Change the key in Options → Controls.
  • Supports up to 8 slots per host item. The default unlocked count is 0; configure it globally or per item, or set the host item's root-level integer NBT tag slotcount (this overrides the config).
  • Choose slot contents with a configurable item tag. The default tag is item_slot:cards; despite its name, it can contain any items. Add existing item IDs to the tag with a datapack, or point cardTag to a tag already provided by another mod.
  • Stores inserted item IDs and their item data on the host item.
  • Prevents duplicate item IDs on the same host item. Optionally configure conflict groups as comma-separated item IDs; conflicting items are highlighted in the GUI.
  • Provides Forge events for insertion, removal, and insertion checks so other mods or scripts can add behavior.
  • The host-item filter is configurable by exact item ID, namespace wildcard, or item tag. By default, items in #forge:tools and #forge:armors can open the GUI.

Getting Started

  1. Choose any existing registered items to use as slot contents. Add their IDs to item_slot:cards with a datapack, or set cardTag to a tag those items already belong to.
  2. Configure which items can host slots with the whitelist/blacklist settings. The defaults allow Forge tools and armor.
  3. Set the unlocked slot count with defaultSlots or slotOverrides, or set slotcount on an individual host item.
  4. Hold the host item and press G. Inserted items are stored by Item Slot; their gameplay effects, if any, must be supplied by another mod or script.

Compatibility

  • Minecraft 1.20.1
  • Minecraft Forge

物品插槽(Item Slot)

一个可配置的 Minecraft 物品插槽框架。可为符合条件的物品添加最多 8 个由 NBT 保存的插槽,并通过游戏内界面管理槽内物品。

Item Slot 负责管理插槽和物品存储,不会添加新物品,也不会自动赋予槽内物品任何效果。 槽内物品不限于卡片:只要符合配置的物品标签,任何已注册的 Minecraft 物品都可以放入。

功能特色

  • 手持符合条件的宿主物品时按 G 打开插槽界面;按键可在 选项 → 控制 中修改。
  • 每件宿主物品最多支持 8 个插槽。默认解锁数量为 0;可通过配置统一或按物品设置,也可在宿主物品根级 NBT 中设置整数标签 slotcount(优先级高于配置)。
  • 通过可配置的物品标签选择可放入插槽的物品。默认标签为 item_slot:cards,但标签名称不限制内容类型;可用数据包将已有物品 ID 加入该标签,或将 cardTag 指向其他模组提供的标签。
  • 槽内物品的 ID 和物品数据会保存在宿主物品上。
  • 阻止同一宿主物品中放入重复的物品 ID;也可用逗号分隔的物品 ID 配置冲突组,并在界面中高亮冲突物品。
  • 提供物品放入、取出和放入前检查的 Forge 事件,供其他模组或脚本扩展行为。
  • 宿主物品筛选支持精确物品 ID、命名空间通配符和物品标签。默认允许 #forge:tools 与 #forge:armors 中的物品打开界面。

快速开始

  1. 选择任意已注册物品作为槽内物品。使用数据包将其 ID 加入 item_slot:cards,或将 cardTag 配置为这些物品已有的标签。
  2. 通过白名单/黑名单配置允许承载插槽的物品;默认允许 Forge 工具和盔甲。
  3. 通过 defaultSlots、slotOverrides 配置解锁数量,或在单件宿主物品上设置 slotcount。
  4. 手持宿主物品并按 G 打开界面。Item Slot 负责存储槽内物品;其游戏效果(如有)需要由其他模组或脚本提供。

兼容性

  • Minecraft 1.20.1
  • Minecraft Forge

Item Slot Team

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