itemframe-poser-1.13.1.jar
Curse Maven Snippet
What's new
Everything since 1.10.0.
BetterImage2Map map walls now pose as one picture. Move, turn or scale any tile and the rest follow. Turn off Whole Wall (under the mode button) if you want to pose a single tile.
You can drag a box in the Frame Groups screen to add frames to a group. Shift-drag removes them, and clicking a frame toggles just that one.
New Refresh button next to Group. It wipes your saved poses for that server and loads them again from the server, or from the pose cloud if the server doesn't have the mod. Joining a server with the mod also resyncs everything now, so frames shouldn't show up unposed after joining anymore.
Operators can see where poses are loaded from (server, pose cloud, saved file or your own edits). Hover Refresh for the full breakdown.
Fixes:
- Rotating a group of maps no longer splits the picture apart
- Group lists are sorted by distance and big groups don't lag when dragging values
- Reset now actually resets every tile on a map wall or group
- Untouched tiles were getting saved as posed. Those get cleaned up on load
- Posed items don't disappear early with MoreCulling anymore
- Items pushed out of their frame don't vanish when the frame is behind a wall or off screen (vanilla and EntityCulling, Fast Item Frames blocks too)
- Toggles stay green while they're on
Refresh and the resync on join need 1.11.0+ on the server. Everything else works client side.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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