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Item Frame Cache for Maps

Keep huge Minecraft map walls and floors visible beyond server item-frame tracking distance, with persistent map caching, optimized RAM usage, and fully client-side Fabric support.
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ItemFrameCache-1.5.0-Minecraft-1.21.2-1.21.8-FINAL.jar

File nameItemFrameCache-1.5.0-Minecraft-1.21.2-1.21.8-FINAL.jar
Uploader
TheWicked365TheWicked365
Uploaded
Aug 23, 2026
Downloads
11
Size
63.2 KB
Mod Loaders
Fabric
File ID
8716580
Type
R
Release
Supported game versions
  • 1.21.2-Snapshot
  • 1.21.6-snapshot
  • 1.21.5-Snapshot
  • 1.21.4-Snapshot
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:item-frame-cache-for-maps-1665476:8716580"

Learn more about Curse Maven

What's new

Item Frame Cache 1.5.0

New

  • Added persistent map caching for multiplayer servers.
  • Map pixel data is now stored locally and can be restored when the server no longer provides it.
  • Cached map data can survive disconnects and game restarts.
  • Added automatic detection and removal of corrupted cache files.
  • Added automatic cleanup of old cached map data.

Performance

  • Significantly reduced RAM usage for very large map walls and map floors.
  • Added optimized memory management using LRU and soft references.
  • Map data is read and written asynchronously to minimize impact on game performance.

Reliability

  • Server-provided map data always takes priority over locally cached data.
  • Item frame positions remain session-only to prevent stale or ghost maps after reconnecting.
  • Improved cache isolation when switching between servers.

Compatibility

  • Fully client-side.
  • No Fabric API required.
  • Compatible with Minecraft 1.21.2 through 1.21.8.

This mod has no related projects