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Item Decay

Automatically damages tools and armor in any player or block inventory. Also removes a number of items from every stack at a given interval
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Description

Automatically damages tools and armor in any player or block inventory. Also removes a number of items from every stack at a given interval. Configuring is recommended

 

Places that are safe: AE2 storage, shulker boxes that are in your inventory, items dropped on the ground, in the crafting grid, and players' secondary hand

 

 

crafting ingredient

 

crafting ingredient

 

stasis chest -> just like a chest, except your items wont disappear from it

 

hotbar stabilizer -> each one in your inventory protects 3 of your hotbar slots from item decay, having more than 3 in your inventory is unnecessary

 

inventory stabilizer -> each one in your inventory protects one row of your inventory slots from item decay, having more than 3 in your inventory is unnecessary

 

 stasis field -> protects every player, entity, chest, machine, etc within a 11x11 (configurable) range. right click to hide/show range

stasis fields are very useful for other mod's machines that you can't afford to lose stuff in

 

 

Things that are configurable:

  • entities and placed inventories that are immune to item decay
  • items that are immune to item decay
  • how many items are removed from each stack in the player's inventory
  • how many items are removed from each stack in chests/the like
  • whether tools that have a durability of 0 are destroyed
  • how much durability armor loses each second
  • whether ender chests are affected by item decay
  • how many ticks between item removal (300 = 15 seconds, 20 = 1 second)
  • the range of the stasis field (particles make look weird at certain ranges)
  • how durability tools lose each second

 

 

Feel free to add this to any modpack - especially ones where you want your players to suffer torment.

The Item Decay Team

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