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ISS: Additional Spells

More combat, utility, and traversal spells across all schools of Iron's Spells 'n Spellbooks
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iss_additional_spells-1.21.1-1.0.2.jar

File nameiss_additional_spells-1.21.1-1.0.2.jar
Uploader
Mossey_MooseMossey_Moose
Uploaded
Nov 14, 2026
Downloads
4
Size
70.1 KB
Mod Loaders
NeoForge
File ID
9617733
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:iss-additional-spells-1730308:9617733"

Learn more about Curse Maven

What's new

Restricted-spell fixes:

  • Madness, Dread, Unmake, and Unstable Magic require Eldritch research. Owning a scroll or spellbook doesn’t bypass learning, and Eldritch follows ISS’s native loot rules.
  • All 25 spells respect the progression rules of Unraveling the Spells and ISS Restrictions, tested separately. With Unraveling, set enable_eldritch_school_learning = true to use its Magic Lectern for Eldritch; otherwise, use the ISS manuscript.

 Spell changes:

  • Purify removes Poison and Wither from you or one ally and briefly keeps them from coming back. Use Cleanse for other harmful effects or to help a group.
  • Unmake curses an enemy summon so some of the damage it deals also hurts its summoner. If the summoner isn’t around, Unmake hurts the summon directly.
  • Dread creates a fear zone where you aim. Enemies flee until they leave it. Turn Undead still makes nearby undead flee from you.
  • Life Tap trades health for a boost to your next spell. If you’re interrupted before the spell goes off, you keep the boost until it expires.
  • Blood Sacrifice is now called Sanguine Exchange. It still trades health for mana.
  • Spatial Anchor now blocks travel through ISS Portals, portal frames, and Recall into or out of the area. Teleport commands still work.