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iScript

A visual scripting framework for Minecraft that lets you build RPG systems - dialogs, event graphs, quests, NPCs, cutscenes and regions - through in-game node-based editors.
iScript is a visual scripting framework for Minecraft Forge 1.20.1 that brings RPG development tools directly into the game.
Build complex systems without writing a single line of code — everything is done through intuitive, node-based in-game editors.
Features:
  • Dialog Editor — create branching conversations with NPC, Player, Choice, Condition and Action nodes.
  • Event Graph — script game logic visually using Event, Trigger, Condition, Action, Delay, Random, Loop and Stop nodes.
  • Quest Editor — design full quest pipelines with stages, objectives and rewards.
  • NPC Editor — configure appearance, AI behavior, factions, combat stats and trading.
  • Cutscene Editor — build camera timelines with spline paths, interpolation and screen effects.
  • Region Editor — define trigger areas with enter/exit/tick effects.
All data is synced between client and server, making it suitable for both singleplayer and multiplayer.
Status: Early Alpha (0.0.1-alpha). Expect bugs and rapid iteration. Feedback is highly appreciated!
Requires: Minecraft 1.20.1, Forge 47+, Java 17.

The iScript Team

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