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Iron's Spells: Light Pollution

Iron's Spells: Light Pollution is an addon for Iron's Spells 'n Spellbooks. It adds more legendary spells, each supported by a dedicated real-time dynamic colored-lighting and ray-traced shadow rendering pipeline.
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Iron's Spells: Light Pollution 1.7.2 (Forge 1.20.1)

File nameirons_spellbooks_light_pollution-1.7.2.jar
Uploader
XiaoGangXiaoGang
Uploaded
Sep 27, 2026
Downloads
208
Size
15.0 MB
Mod Loaders
Forge
File ID
8987918
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:irons-spells-light-pollution-1666561:8987918")

Learn more about Curse Maven

What's new

1.7.2

Rendering and lifecycle polish

  • Spell light timelines now follow the server-configured impact and lifetime ticks.
  • Cleans up all client spell-light anchors when effects die or change dimensions.
  • Constellation body size now respects API scale, including short and unbounded lifetimes.
  • Short configurable lifetimes keep valid fade windows for Constellation, World Tree, Second Sun and Leviathan.
  • Eclipse Severance API effects share the screen post-process path and safely fall back when a shader is unavailable.
  • The 2048² voxel occupancy and LOD passes reuse stable cache contents between refreshes, reducing GPU work without changing lighting output.

The server configuration remains backward compatible with 1.7.1; this patch release only adds safety and renderer correctness fixes.

This mod has no additional files