Iron's Spells: Light Pollution 1.7.0 (Forge 1.20.1)
Curse Maven Snippet
What's new
1.7.0
Complete spell tuning and performance controls
All 24 spells now expose server-side lifetime, effect radius, damage, pulse interval,
phase and target-budget settings. Generic spells keep their existing cooldown, mana,
cast-time and range keys under spells.<spellId>.
Servers can cap active spell entities and target scans. Clients can choose a lighting quality preset and cap the number of screen-space light sources uploaded each frame; the renderer keeps the strongest sources when a scene exceeds that budget.
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