irons_magic_circle-1.0.1.jar
Curse Maven Snippet
What's new
[1.0.1] - 2026-11-08
✨ Compatibility & New Features
- Iron's Arms Spell Bullet Compatibility: Arcane magic circles now dynamically appear at the firearm's muzzle whenever firing a spell bullet!
- Instant Full Layer Emergence: Gun muzzle circles render all active layers (2–5 layers depending on spell rarity) simultaneously at full opacity on tick 0, without any layer stagger or delay.
- Flash & Smooth Fade-Out: Gunshot circles flash intensely upon firing, with an energetic blast wave expansion (+12%), then smoothly dissolve away over configurable duration ticks.
- Dynamic Weapon Muzzle Tracking: Follows real-time weapon barrel length (
MUZZLE_OFFSET), player handedness (left/right arm), view angles, and automatically centers when scoping/aiming down sights. - Compact Muzzle Scaling: Scaled down to fit firearm muzzle barrels (~0.23m base radius) rather than the body-sized 1.4m human circle.
- Soft Dependency Architecture: Mod remains 100% Client-Only (
Dist.CLIENT) and safely operates standalone even ifirons_artificeorirons_spell_bulletis not installed.
⚙ Configuration Additions
- Added
enableGunMagicCircles: Toggle firearm muzzle magic circles on/off (default:true). - Added
gunCircleScale: Scale multiplier for gun muzzle circles (default:0.35, range:0.1to3.0). - Added
gunCircleDurationTicks: Duration in ticks for muzzle circle flash and fade-out (default:12, range:3to60). - Added
gunCircleForwardOffset: Positional forward/backward offset along the barrel (default:0.0, range:-1.0to2.0). - Added
gunCircleRotationSpeed: Rotation speed multiplier for the high-energy muzzle spin (default:4.5, range:0.0to30.0). - Added
gunCircleOpacity: Maximum opacity for gun muzzle circles (default:0.65, range:0.05to1.0).
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