irons_artifice-26.1.2-1.1.0
Curse Maven Snippet
What's new
Additions
- Added Soulfire Coin Modifier
- Chance to create a Soul-Empowering Coin on hit
- Added Bullet Box item
- Can store up to 256 Bullets, like a bundle
- Added Korean translations, thanks to spongebob98636e
Changes
- Blackpowder Charge Modifier now stacks explicitly, gaining +1 Radius for each additional modifier
Fixes
- Fixed Muzzle Flash spawning when using shaders
- (1.21.1) Fixed attachment rendering when using shaders
- Fixed always-break blocks making bullets stuck if other events cancelled the block break (such as glass in claimed chunks)
API
- Added
SimpleMobEffectPostHit, a generic handler for applying mob effects as aPostHitEffect - Added
ShotComponents.ON_SHOTcomponent, of typeOnShotEffects, which is a stack ofOnShotEffect- Added
OnShotEffecthandler, givingvoid onShot(ServerLevel level, LivingEntity shooter, ShotProfile profile);whenever the gun shoots
- Added
- Added
BulletContainerItemand related bundle-like handling classes- Added
BulletContainerContents, a resizable bundle-like item component for Bullet Container Items
- Added
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include