irons_artifice-0.1.0
Curse Maven Snippet
What's new
Additions
- Added Scope Attachment Modifier
- Grants spyglass-style zoom on use, and -1 Spread
- Added Bayonet Attachment Modifier
- Grants Spear Charging on use
- Stats similar to Iron Spear
- Added Underwater Drag to Bullets
- Added
irons_artifice:always_breakandirons_artifice:never_breakblock tags for Bullet terrain damage- Glass, Glass Panes, and Decorated Pots always break
- Targets never break (no longer hardcoded)
- Added normal block-break particles on top of existing effects when a bullet breaks a block
Changes
- Nerfed Frozen Shrapnel count from +5 to +3
Fixes
- Fixed ricochet ordering to prevent Frozen Jacket from shooting the ground with other Ricochet Modifiers
- Fixed Blackpowder Charge and Breaching Shell only displaying block break progress for one block per explosion
- Fixed Blackpowder Charge not doing terrain damage if the bullet completely destroyed the block it hit
- Fixed movement penalty not being tracked correctly on the server
- Fixed spectators being able to shoot and reload
- Fixed "Hand Occupancy", the system deciding when to show/hide offhand based on whether your gun is using two hands
- Now also prevents offhand item usage when the gun is two-handed
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

