Iron and Blood Beta-0.5.2
Curse Maven Snippet
What's new
Iron and Blood — beta 0.5.2
- Overhauled weapon blood rendering, tested with Complementary and Photon shaders.
- Fixed repeated blood updates causing held weapons to disappear or repeatedly lower.
- Improved enchanted, animated, and multi-material weapon rendering.
- Fixed blood covering transparent areas on armor and weapons.
- Fixed blood particles turning black due to inherited rendering state.
- Passive bleeding now produces droplets only. Blood mist remains limited to qualifying hits.
- Added
physical_hp_damage_multiplierto adjust actual physical damage without disabling the combat system. - Improved English and Traditional Chinese config labels, search, and input validation.
- Fixed ongoing burn damage, including sunlight damage to undead. Fire damage now uses a 1.8× vanilla baseline, displayed as 1.0 in config.
- Added configurable defense reduction while burning, defaulting to 35%.
- Fixed injured legs preventing horses from jumping.
This mod has no additional files

