Iourus Races

Iourus Races is a fantasy RPG-inspired Minecraft mod focused on racial identity, progression, and cultural gameplay. Instead of races being simple cosmetic choices, each one changes how you survive, fight, and interact with the world of Iourus.
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iourusraces-1.1.0.jar

File nameiourusraces-1.1.0.jar
Uploader
wr_eidenwr_eiden
Uploaded
Oct 2, 2026
Downloads
216
Size
39.8 KB
Mod Loaders
NeoForge
File ID
9035342
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:iourus-races-1682278:9035342"

Learn more aboutย Curse Maven

What's new

โš™๏ธ Racial Ability Rework

- Reworked several racial abilities to use native attributes and custom mechanics instead of permanent vanilla potion effects.
- Racial abilities no longer interfere with potions that provide the same effects.
- Removed unwanted racial effect icons from the inventory.

๐Ÿง Elf
- Night Vision is now handled as a racial ability instead of the vanilla Night Vision effect.
- Jump bonus now uses the JUMP_STRENGTH attribute.
- Slow Falling has been replaced with a custom racial falling mechanic.
- Vanilla Night Vision and other potions now work independently.

โ›๏ธ Dwarf
- Replaced the permanent Haste effect with a native mining efficiency bonus.
- Dwarves now mine faster without displaying a Haste effect.

๐Ÿ‘บ Goblin
- Night Vision is now a native racial ability.
- Jump bonus now uses the JUMP_STRENGTH attribute.
- Removed dependency on vanilla Speed and Jump Boost effects for racial bonuses.

๐ŸŒŠ Melfork
- Reworked underwater racial abilities.
- Water Breathing is now handled directly without the vanilla potion effect.
- Underwater Strength is now provided through an attack damage modifier.
- Melforks receive an attack damage penalty while outside water instead of the vanilla Weakness effect.
- Night Vision now activates while underwater.
- Increased Water Movement Efficiency to 1.0, removing the standard underwater movement penalty.

๐Ÿ‰ Draconic
- Replaced the permanent Fire Resistance effect with native racial fire immunity.
- Draconic players are now immune to fire-based damage without receiving the vanilla Fire Resistance effect.
- Existing lava movement mechanics remain intact.

๐Ÿ› Fixes
- Fixed racial abilities interfering with vanilla potion effects.
- Fixed racial effects remaining or being incorrectly removed after changing races.
- Fixed players being fully healed when racial attributes were reapplied after reconnecting.
- Improved cleanup of race-specific attribute modifiers when changing or resetting races.

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