invoke-1.1.0+1.21.1.jar
Curse Maven Snippet
What's new
Updated for Latest Spell Engine
All invocations reworked in some way or outright changed entirely
Invocations now require three runes at all times -- this was done in order to discourage people from sticking to one element and to emphasize casting the stronger invocations when needed. This lowers the number of invocations from 39 to 27.
Invocations temporarily have the default icon, this will be changed in the future
Invocation casting now has fancy particle effects associated with them
This mod has no additional files