invincipets-neoforge-1.21.1-0.1.jar
Curse Maven Snippet
What's new
0.1 - 2026-10-08
First release, for Minecraft 1.21.1 (NeoForge).
Added
- Tamed pets are invincible: they take no damage from mobs, players, fire, lava, falling, drowning, explosions, poison, wither or anything else.
- Works with all vanilla pets: wolves, cats, parrots, horses, donkeys, mules, llamas, trader llamas, camels, skeleton horses and zombie horses.
- Works with modded pets that use the standard taming system.
- Safety net that stops pets from dying even if another mod kills them directly.
- Owners can right-click their pet with a poisonous potato to turn its invincibility off, and use another one to turn it back on. Each pet remembers its setting.
- Config file (
config/invincipets-common.toml), also editable in-game from the Mods menu:enabled: master on/off switchnewPetsInvincible: whether pets start invincible when tamedallowOwnerDamage: let owners hurt their own petsallowVoidAndKill: let the void and/killstill kill pets (when off, pets that fall into the void are teleported back to their owner)toggleItem/consumeToggleItem: change the toggle item or stop it from being used up- One switch per vanilla pet type, plus one for modded pets
excludedEntities/extraEntities: never protect, or always protect, specific mobs by ID
This mod has no additional files

