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Into the Woods

This mod adds new forest biomes to the Overworld.

File Details

Into the Woods v1.16.jar

  • R
  • Feb 13, 2026
  • 32.92 MB
  • 170
  • 1.20.1
  • Forge

File Name

Into the Woods v1.16.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:into-the-woods-1043642:7621046")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

The Grim & Gloom Update Changelog:

Additions:

 -Added Deepslate Recondite Ore

 -Added Fogbulbs

 -Added Mossy Grim Logs and Wood

 -Added the Fogginess Effect

 -Added the Cultist Effect

 -Added Gilded Shaded Stone

 -Added Runed Shaded Stone

 -Added the Shaded

 -Added new parts to the Shaded Keep

 -Added Fluorescent Lamps

 -Added Metalloy Nuggets

 -Added Metallic Chains, Lanterns, and Soul Lanterns

 -Added 2 new advancements

Changes:

 -Grim Trees now have a custom trunk placer

 -Grim Trees are now more sparse

 -Grim Trees grown from saplings are now separate feature types

 -Changed texture of Grim Logs

 -Improved texture of Grim Sapling

 -Grim Logs now play their ambient sound louder so that it reaches farther

 -Improved texture of Occultite Gem, Ritual Altar, and active Player Detector

 -Ritual Altar can now grant a player the Cultist effect with an Occultite Gem

 -Ritual Altar now uses Gilded Shaded Stone instead of Shaded Stone for rituals

 -Ritual Altar text is now more descriptive

 -Shaded Keeps are now more spread out

 -Replaced all Iron Chain and Lanterns in Fallout Forest structures with their Metalloy variants

 -Metallic Scaffolding recipes now uses Metalloy Nuggets and makes 1

 -Optimized log and wood stripping to be less buggy

 -Optimized potting plants to be less buggy

 -Optimized scraping Metalloy to be less buggy

 -Silver Knight now spawns a Frost Yeti when below half health instead of below 200

 -Silver Resin logs now generate as part of Sylvan Trees instead of as an ore

 -Recondite Ore now has a second placement that generates at Y=-64 to 40

 -Changed capitalization on all subtitles to be more in-line with Vanilla

Fixes:

 -Grim button, pressure plate, fence gate, door, and trapdoor now use Nether Wood sounds to match other Grim Wood blocks