File Details
Into the Woods v1.16.jar
- R
- Feb 13, 2026
- 32.92 MB
- 170
- 1.20.1
- Forge
File Name
Into the Woods v1.16.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
The Grim & Gloom Update Changelog:
Additions:
-Added Deepslate Recondite Ore
-Added Fogbulbs
-Added Mossy Grim Logs and Wood
-Added the Fogginess Effect
-Added the Cultist Effect
-Added Gilded Shaded Stone
-Added Runed Shaded Stone
-Added the Shaded
-Added new parts to the Shaded Keep
-Added Fluorescent Lamps
-Added Metalloy Nuggets
-Added Metallic Chains, Lanterns, and Soul Lanterns
-Added 2 new advancements
Changes:
-Grim Trees now have a custom trunk placer
-Grim Trees are now more sparse
-Grim Trees grown from saplings are now separate feature types
-Changed texture of Grim Logs
-Improved texture of Grim Sapling
-Grim Logs now play their ambient sound louder so that it reaches farther
-Improved texture of Occultite Gem, Ritual Altar, and active Player Detector
-Ritual Altar can now grant a player the Cultist effect with an Occultite Gem
-Ritual Altar now uses Gilded Shaded Stone instead of Shaded Stone for rituals
-Ritual Altar text is now more descriptive
-Shaded Keeps are now more spread out
-Replaced all Iron Chain and Lanterns in Fallout Forest structures with their Metalloy variants
-Metallic Scaffolding recipes now uses Metalloy Nuggets and makes 1
-Optimized log and wood stripping to be less buggy
-Optimized potting plants to be less buggy
-Optimized scraping Metalloy to be less buggy
-Silver Knight now spawns a Frost Yeti when below half health instead of below 200
-Silver Resin logs now generate as part of Sylvan Trees instead of as an ore
-Recondite Ore now has a second placement that generates at Y=-64 to 40
-Changed capitalization on all subtitles to be more in-line with Vanilla
Fixes:
-Grim button, pressure plate, fence gate, door, and trapdoor now use Nether Wood sounds to match other Grim Wood blocks

