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Integrated Superheroes

Over 20 custom made superhero powers, combining multiple superhero mods into one integrated experience
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integrated_superheroes-neoforge-1.3.2+1.21.1.jar

File nameintegrated_superheroes-neoforge-1.3.2-1.21.1.jar
Uploader
CraisinLordCraisinLord
Uploaded
Nov 1, 2026
Downloads
4.0K
Size
2.3 MB
Mod Loaders
NeoForge
File ID
9397032
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:integrated-superheroes-1740480:9397032"

Learn more about Curse Maven

What's new

  • Iron Man Mk1, Mk7, Mk43, Mk46 and Mk85 can be repaired with titanium ingots again.
  • The screen no longer keeps shaking after you stop flying as Omni-Man or Captain Marvel.
  • New client settings for flight, the screen shake and the speed zoom can each be turned off, weakened or strengthened.
  • Supersonic is now a toggle in the Hero Abilities wheel for Omni-Man and Captain Marvel. It’s off by default, so there’s no sonic boom or shake unless you turn it on.
  • Jumping under a low ceiling while you have flight powers no longer rubber-bands you.
  • Captain Marvel no longer switches to normal creative flight when you double-jump.
  • Omni-Man’s Hero Abilities wheel is on X, and his fifth Viltrumite ability moved to B so they no longer share a key

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