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Integrated Dungeons Arise

Integrated Dungeons Arise is a Mod that overhauls When Dungeons Arise with integration
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v2.1.0 ~ IDA 1.20.1

File nameIDA v2.1.0-1.20.1.jar
Uploader
AarodsAarods
Uploaded
Jun 5, 2026
Downloads
65.4K
Size
11.2 MB
Mod Loaders
Forge
File ID
8201391
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:integrated-dungeons-arise-1325457:8201391")

Learn more about Curse Maven

What's new

Changelog V2.1.0:

Dev Note: Greetings everyone, a new major update is finally here!
With tons a new features, revamps and content for the new port to 1.21.1 on NeoForge. This update was big and it may have some issues that I forgot, if that's the case, just let me know and I will fix as soon as possible.

  • Desert Hall Revamped: Completely redesigned to match the aesthetic of the Shiraz Palace. It now features Trial Spawners, custom keys, and vaults—perfect for multiplayer adventures!
  • The Foundry Overhaul: Now generates in the Nether with a distinct surface entrance for easier locating.
    • Interior generation is now more linear, leading to highly organized rooms and hallways.
    • Loot has been significantly buffed to make fighting through the hordes worth your while.
    • Optional Integration: If L_Ender's 'Cataclysm' is installed, the structure will dynamically incorporate Ignited Revenants, Berserkers, blackstone pillars, and specialized dungeon blocks.
  • The Aviary Integrated: Moved from the End to the Overworld to fix biome/generation quirks. It features a brand-new interior design, adapted loot, and integrated spawners.
  • Plague Asylum: Re-architected with a smoother, more linear generation layout. Includes new rooms and a much larger area to loot and sneak around... you'll find out why soon enough.
  • Global Spawner Rebalance: Fixed an issue where spawners had unbalanced cooldowns and massive mob counts. Resource consumption and spawn rates are now much smoother and fairer.
  • 1.21 Trial Spawners & Vaults Integration:
    • The Mining Complex now features its own custom key and vault mechanics.
    • The Kisegi Sanctuary and Infested Temple have been upgraded with Trial Spawners and unique vaults/keys.
  • Loot Overhaul: Rebalanced and improved loot tables for the Mechanical Nest, Heavenly's, Plague Asylum, and Mining Complex.
  • Heavenly's Dependency Removed: Heavenly's can now generate without BetterEnd! It features a new default style to match Nullscape. If you have BetterEnd installed, it will seamlessly fall back to its original style.
  • Optional Dependency: You can now install Loot Integration to automatically combine vanilla loot tables with all mod structures for maximum modpack compatibility.

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