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Insurgents

Add Enemy AI with firearms to have conflicts with.

File Details

Insurgents 1.1.1 (Release)

  • R
  • Dec 7, 2025
  • 3.19 MB
  • 113
  • 1.20.1
  • Forge

File Name

insurgents-1.1.1r-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:insurgents-1342420:7302578")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

A Pretty Simple Balacing Patch based off Feedback <3

Patches, Changes and Additions:

  • MG Insurgents have a spawn weight of 0.75 (decreased from 1)
  • MG Insurgents have a Base Damage of 1.5 (decreased from 2)
  • MG Insurgents now have an Horizontal Inaccuracy of 0.06 (increased from 0.03)
  • MG Insurgents now have a Vertical Inaccuracy of 0.1 (increased from 0.05)
  • Sniper Insurgents now have a Vertical Inaccuracy of 0.005 (increased from 0)
  • The "Close Gunfire" sounds for MG Insurgents now play at a range of 32 blocks or less instead of 64
  • The "Close Gunfire" sounds for Sniper Insurgents now play at a range of 48 blocks or less instead of 64

Developer Notes:

  • Thank you for feedback on the Curseforge page and in the comments of the trailer! I love hearing feedback from people and changing the balancing of the mod to make sure it fits the needs of those who use it. I want to be able to make configs but I know it will be a lengthy process of changing a lot of variables so it will be a while before I even tap into that. Thank you for playing my mod <3 - S0lfur (Nolan)