Instant Massive Structures (IMS)
84,607 Downloads
Last Updated: Mar 17, 2019
Game Version: 1.12.2
Build massive structures instantly using the Instant Massive Structures Mod. I made this mod to be awesome in both survival and creative. This mod has a set of more than 30 survival structures, that are optimized for usage in your survival world and enhance your survival experience. If you are not much the builder this mod is perfect for you. There are also over 800 structures optimized to create the biggest cities. With this mod, you should be able to create entire cities in no time! Share so people know that IMS is on curse Forge.
I doubt you'll even see this comment consider you've been inactive for a little over 2 years now, but if you do, I LOVE this mod, the structures are GORGEOUS!! but I have some suggestions.
1. a way to know what it will look like before clicking, like maybe a transparent outline of the structure, that way you can know if you need to move it or place it down one so it's in the ground, or at LEAST a way to know which way it is going to generate.
2. a way to rotate which way the structure will generate, or if this is already present and I haven't noticed, a better indicator.
3. 1 and 2 but for the structure destroyer blocks, I've had to guess so much with them.
4. a warning before doing the MASSIVE structures, like the immense ones, because they take a LONG time. the warning should probably state that the structure is HUGE and will take some time.
This mod is still amazing, and I just love every second of it.
This mod broke my whole forge installation.
Why is this mod sensitive to me opening my world to LAN??
It is a fundamental tool needed for some people and now i cant build custom structures because the mod wont work at all, even with a new profile
In reply to newfifa64
Update: this is the wrong mod, This was meant to complain to ISM not IMSM
Can u uptate this beautiful mod in 1.16 (or 1.17 in 2021) please ?
I want to build a city with the new blocks :)
Edit: Can u add the recipes in JEI ? :)
please fix custom builds
Fun Fact: This mod is highly unstable
In reply to whatsmyusernameagain123:
Not like ISM tho, ever since one crash, it would never work again
hoq do you spon something
heyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
---- Minecraft Crash Report ----
// You're mean.
Time: 2020-09-30 05:20:19 JST
Description: Initializing game
java.lang.NoSuchMethodError: modid.imsm.core.ModModelManager.lambda$registerBlockModels$0(Ljava/lang/Object;)Z
at java.util.stream.ReferencePipeline$2$1.accept(Unknown Source)
at java.util.HashMap$KeySpliterator.forEachRemaining(Unknown Source)
at java.util.stream.AbstractPipeline.copyInto(Unknown Source)
at java.util.stream.AbstractPipeline.wrapAndCopyInto(Unknown Source)
at java.util.stream.ForEachOps$ForEachOp.evaluateSequential(Unknown Source)
at java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(Unknown Source)
at java.util.stream.AbstractPipeline.evaluate(Unknown Source)
at java.util.stream.ReferencePipeline.forEach(Unknown Source)
at modid.imsm.core.ModModelManager.registerBlockModels(ModModelManager.java:63)
at modid.imsm.core.ModModelManager.registerAllModels(ModModelManager.java:45)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_15_ModModelManager_registerAllModels_ModelRegistryEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:144)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182)
at net.minecraftforge.fml.client.FMLClientHandler.fireSidedRegistryEvents(FMLClientHandler.java:1062)
at net.minecraftforge.fml.common.FMLCommonHandler.fireSidedRegistryEvents(FMLCommonHandler.java:764)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:629)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:252)
at net.minecraft.client.Minecraft.init(Minecraft.java:467)
at net.minecraft.client.Minecraft.run(Minecraft.java:3931)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Minecraft Version: 1.12.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_261, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 140349040 bytes (133 MB) / 471666688 bytes (449 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.42 Powered by Forge 14.23.5.2838 Optifine OptiFine_1.12.2_HD_U_E3 27 mods loaded, 28 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
| State | ID | Version | Source | Signature |
|:----- |:------------------------ |:--------------- |:----------------------------------------------- |:---------------------------------------- |
| LCH | minecraft | 1.12.2 | minecraft.jar | None |
| LCH | mcp | 9.42 | minecraft.jar | None |
| LCH | FML | 8.0.99.99 | forge-1.12.2-14.23.5.2838.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| LCH | forge | 14.23.5.2838 | forge-1.12.2-14.23.5.2838.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| LCH | damageindicatorsmod | 1.0 | [1.12.2]DamageIndicatorsMod-3.5.0.jar | None |
| LCH | codechickenlib | 3.2.3.358 | CodeChickenLib-1.12.2-3.2.3.358-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 |
| LCH | extendedrenderer | v1.0 | coroutil-1.12.1-1.2.37.jar | None |
| LCH | coroutil | 1.12.1-1.2.37 | coroutil-1.12.1-1.2.37.jar | None |
| LCH | configmod | v1.0 | coroutil-1.12.1-1.2.37.jar | None |
| LCH | cosmeticarmorreworked | 1.12.2-v4a | CosmeticArmorReworked-1.12.2-v4a.jar | aaaf83332a11df02406e9f266b1b65c1306f0f76 |
| LCH | customskinloader | 14.9 | CustomSkinLoader_Forge-14.9.jar | None |
| LCH | donthurtfriends | 1.0 | DontHurtFriends_1.12.2.jar | None |
| LCH | imsm | 1.12 | Instant+Massive+Structures+Mod+1.12.2.jar | None |
| LCH | jei | 4.15.0.268 | jei_1.12.2-4.15.0.268.jar | None |
| LCH | journeymap | 1.12.2-5.5.6 | journeymap-1.12.2-5.5.6.jar | None |
| LCH | lmlibrary | 1.1.2 | LMLibrary-1.1.2.jar | None |
| LCH | lmreengaged | 9.3.2.fp.052 | LittleMaidReengaged_FirisPatch-9.3.2.fp.052.jar | None |
| LCH | mca | 6.0.0-beta | MCA-1.12.2-6.0.0-beta-universal.jar | None |
| LCH | neat | 1.4-17 | Neat+1.4-17.jar | None |
| LCH | nei | 2.4.2 | NotEnoughItems-1.12.2-2.4.2.240-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 |
| LCH | swordcraftonline | 1.0.1 | SwordCraftOnline+1.12.2+-+V1.1.0.jar | None |
| LCH | touhou_little_maid | 1.2.3 | touhoulittlemaid-1.12.2-1.2.3-release.jar | None |
| LCH | uteamcore | 2.2.4.107 | u_team_core-1.12.2-2.2.4.107.jar | None |
| LCH | usefulbackpacks | 1.3.1.13 | useful_backpacks-1.12.2-1.3.1.13.jar | None |
| LCH | vanillafix | 1.0.10-SNAPSHOT | VanillaFix-1.0.10-99.jar | None |
| LCH | yarrmateys_cutemobmodels | 1.0.16 | YarrCuteMobModelsRemake-1.0.16-1.12.0.jar | None |
| LCH | orelib | 3.5.2.2 | OreLib-1.12.2-3.5.2.2.jar | 7a2128d395ad96ceb9d9030fbd41d035b435753a |
Loaded coremods (and transformers): VanillaFixLoadingPlugin (VanillaFix-1.0.10-99.jar)
ForgePlugin (CustomSkinLoader_Forge-14.9.jar)
customskinloader.forge.TransformerManager
GL info: ' Vendor: 'Intel' Version: '4.5.0 - Build 24.20.100.6344' Renderer: 'Intel(R) HD Graphics 620'
Suspected Mods: Instant Massive Structures Mod (imsm)
Launched Version: 1.12.2-forge1.12.2-14.23.5.2838
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics 620 GL version 4.5.0 - Build 24.20.100.6344, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: minecraftpromoart1.12.2.zip, TEAVSRP2.zip (incompatible), AudioCraftV1.5.zip, CuteDoggyVoicePack.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz
Crash report
This mod seems so awesome..will it be updated anytime soon for 1.16?
TROP BIEN!!!!!!!!!!!!!!!!!!!!!!!!!!!
"add your own structures" is broken, it never gives any structures and always says "seeking for schematics" then "You might not have an internet connection, no results found"
has the minecraft structures has
Instant Massive Structures Mod
I’ve know this mod for along time and never knew it was on forge and to scared to download it off of another website and for all this time it was here.
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This is exactly what I was looking for as a structures mod! I just wish I could use it in 1.15 as well. Great mod!
In reply to riversedgeranch1:
You can use the future versions mod for all 1.16 + 1.15.2 features
Hi! This mods isn't working in Aternos servers, don't know why! Please fix it, the server doesn't run. Thank you, and please answer!!!
In reply to Forge_User_24673162:
Damn you're entitled.