File Details
ore-amplifier-1.0.0+build.56.jar
- B
- Feb 26, 2026
- 33.16 KB
- 12
- 26.1-snapshot
- Fabric
File Name
ore-amplifier-1.0.0+build.56.jar
Supported Versions
- 26.1-snapshot
Curse Maven Snippet
Changelog
[1.0.0+build.70] - 2026-02-21
Fixed
- Stability: Resolved a critical
IllegalStateException: Registry is already frozencrash during world generation.OreLogic.getMultiplieris now null-safe, falling back to global multipliers if JIT GameRule registration fails during the feature placement phase.
[1.0.0+build.69] - 2026-02-21
Fixed
- Compatibility: Reverted Mixin compatibility level from
JAVA_25toJAVA_22to resolve warning.
[1.0.0+build.68] - 2026-02-21
Added
- Documentation: Updated all READMEs and platform pages to highlight the new "Dynamic Translations" feature making GameRules human-readable via DasikLibrary.
[1.0.0+build.67] - 2026-02-21
Changed
- Documentation: Replaced "Architect" with "Creator" in Platform Page Author roles.
[1.0.0+build.66] - 2026-02-21
Changed
- Documentation: Added GameRules menu image to Modrinth and CurseForge Description Pages.
[1.0.0+build.65] - 2026-02-21
Changed
- Documentation: Added features banner image to CurseForge Description Page.
[1.0.0+build.64] - 2026-02-21
Changed
- Documentation: Added features banner image to Modrinth Description Page.
[1.0.0+build.63] - 2026-02-20
Added
- Assets: Added mod icon (
icon.png).
[1.0.0+build.61] - 2026-02-20
Changed
- API Migration: Delegated all dynamic GameRule generation and caching to DasikLibrary's
DynamicGameRuleManager. - Optimization: Eliminated redundent pre-world initialization memory overhead.
[1.0.0] - 2026-02-19
- Dynamic Ore Generation: Scans and amplifies detected ores.
- GameRule Config: Pure in-game configuration via GameRules.
- Mod Compatibility: Auto-detects modded ores using "ore" naming convention.