promotional bannermobile promotional banner

IG: Ore Amplifier (Vein Count)

Multiply ore vein frequency (count) by up to 50x. Fully configurable via GameRules for both Vanilla and Modded ores. No config files required.
Back to Files

ore-amplifier-1.0.0+build.56.jar

File nameore-amplifier-1.0.0+build.56.jar
Uploader
DasikIgaijinDasikIgaijin
Uploaded
Feb 26, 2026
Downloads
35
Size
33.2 KB
Mod Loaders
Fabric
File ID
7679776
Type
R
Release
Supported game versions
  • 26.1-snapshot
  • 26.2
  • 26.1.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:instant-gratification-ore-amplifier-1472140:7679776"

Learn more about Curse Maven

What's new

# Changelog ## [1.0.0+build.70] - 2026-02-21 ### Fixed - **Stability**: Resolved a critical `IllegalStateException: Registry is already frozen` crash during world generation. `OreLogic.getMultiplier` is now null-safe, falling back to global multipliers if JIT GameRule registration fails during the feature placement phase. ## [1.0.0+build.69] - 2026-02-21 ### Fixed - **Compatibility**: Reverted Mixin compatibility level from `JAVA_25` to `JAVA_22` to resolve warning. ## [1.0.0+build.68] - 2026-02-21 ### Added - **Documentation**: Updated all READMEs and platform pages to highlight the new "Dynamic Translations" feature making GameRules human-readable via DasikLibrary. ## [1.0.0+build.67] - 2026-02-21 ### Changed - **Documentation**: Replaced "Architect" with "Creator" in Platform Page Author roles. ## [1.0.0+build.66] - 2026-02-21 ### Changed - **Documentation**: Added GameRules menu image to Modrinth and CurseForge Description Pages. ## [1.0.0+build.65] - 2026-02-21 ### Changed - **Documentation**: Added features banner image to CurseForge Description Page. ## [1.0.0+build.64] - 2026-02-21 ### Changed - **Documentation**: Added features banner image to Modrinth Description Page. ## [1.0.0+build.63] - 2026-02-20 ### Added - **Assets**: Added mod icon (`icon.png`). ## [1.0.0+build.61] - 2026-02-20 ### Changed - **API Migration**: Delegated all dynamic GameRule generation and caching to DasikLibrary's `DynamicGameRuleManager`. - **Optimization**: Eliminated redundent pre-world initialization memory overhead. ## [1.0.0] - 2026-02-19 - **Dynamic Ore Generation**: Scans and amplifies detected ores. - **GameRule Config**: Pure in-game configuration via GameRules. - **Mod Compatibility**: Auto-detects modded ores using "ore" naming convention.

This mod has no additional files