IG: Durability Multiplier 1.0.0+1.21.11
Curse Maven Snippet
What's new
[1.0.0+1.21.11]
Added
- Native Minecraft 1.21.11 Anchor Port: Established dedicated anchor subproject for Minecraft 1.21.11 with multi-era parity and zero cross-version reflection.
- Granular Percentage Scaling & Multipliers: Configure durability scaling via GameRules (
ig:dm_percent_*) and sparse JSON config, supporting fractional durability reductions (< 100%) and massive durability boosts (> 100%). - Unbreakable God Mode: Complete damage negation and unbreakable durability toggle per category and per item (
ig:dm_infinity_*). - Single-Use (Glass Mode) Engine: High-risk 1-hit break mode inflicting full item durability on damage events, with
-1sentinel percentage support and red warning tooltips. - Dynamic Modded Item Discovery: Automatic registry scanning detects damageable items added by other mods, automatically generating GameRules and config options without manual setup.
- Hierarchical Priority Cascade: Smart resolution cascade ensuring specific overrides cleanly take precedence (
Per-Item > Sub-category > Category > Global). - Live Tooltip Networking: Seamless Fabric networking synchronization broadcasting active durability scaling to client tooltips in real time.
- YACL v3 Configuration Screen: In-game configuration interface powered by YetAnotherConfigLib (YACL v3) and ModMenu integration, featuring categorized tabs and a Ko-fi creator support button.
- DasikLibrary 1.1.0 Engine: Built on DasikLibrary 1.1.0+1.21.11 for robust dynamic GameRule management and cross-mod synchronization.
Links & Resources:
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