File Details
Inspirations 0.2.2
- B
- Sep 15, 2018
- 677.64 KB
- 2.8K
- 1.12.2
- Forge
File Name
Inspirations-1.12.2-0.2.2.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
Changes in 0.2.2:
Features
- Allow dispensers to fill fluid tanks using fluid containers
- Config has a whitelist of container items, which defaults to vanilla and Ceramics buckets.
- Allow dispensers to fill cauldrons with fluid containers
- There is a whitelist of which items count as a fluid contaner for filling the cauldron, which could be used to make dispensers perform other whitelisted recipes
- Add a recipe to melt ice in a boiling cauldron
- Added more seeds. Seeds can now be found for carrots, potatoes, cactus, and sugar cane
- Cactus and sugar cane seeds can be crafted from cactus and sugar cane respectably. This can be used to spread out a farm more before the cactus finishes growing
- Both cactus and sugar cane seeds will not immediately plant the crop, rather it will take time to grow into the full block crop
- Carrot and potato seeds will drop from tall grass if enabled in the config, and will also drop when breaking a non-fully grown carrot or potato crop. The normal carrots and potatoes can still be planted
- Added barometers: show your height in the world
- Added the north compass: always points north
Tweaks
- Allow any wooden trapdoor (such as the Quark ones) in the carpeted trapdoor recipe.
- Changes the carpeted trapdoor texture to be more neutral wood so it does not favor any trapdoor type (thanks TimGoll for the texture!)
- Make custom cauldron recipes return containers. For example, a recipe using a water bucket will now return the empty bucket
- Made the gap between the cauldron legs no longer part of the hitbox, allows interacting with the block below the cauldron
- Cauldrons now act as a fluid tank, so they can be filled by some fluid pipes
- Only certain pipes will work as they require 1000mb increments to fill (250mb if bigger cauldrons is enabled)
- The config for better flower pots now allows setting the comparator level the flower will produce
- Setting it to 0 blacklists the flower as false did before
- This is mainly as most flowers needing the override will not extend one of the normal classes the comparator checks looks at
- Immersive engineering treated wood slabs are now an option to make bookshelves
- Bottles in potion bottling recipes now use oredict to support other mods adding splash or lingering potion bottles
Language
- Updated Chinese translation (thanks Snownee!)
Fixes
- Fix config string IDs not supporting numbers (e.g.
biomesoplenty:flower_1) - Fix crash when pipes are disabled

