Insomnia-1.0.0.12
Curse Maven Snippet
What's new
- Fog box fixed: the grey-blue box in the top-right with Complementary shaders is gone. On some graphics cards it showed over terrain.
- Rookie mode: vanilla hostile mobs no longer spawn, and any already around vanish when you switch to it.
- Fewer whispers: they now start at 50% insomnia instead of 30%, and come in 20–40 second bursts with 2–4 minutes of quiet in between.
- Fewer insomnia events: they're at least 3 minutes apart instead of 1.
- Less panic breathing: it has one shared 3-minute cooldown, and the chance of it after an event dropped from 25% to 15%.
- Background sounds spaced out: heartbeats, knocks and breathing are at least 50 seconds apart, and heartbeats and breathing are half as likely while whispers play.
- Big scare cooldown: each big scare can't repeat for 15–20 minutes.
- Quieter peeks: the stinger sound is gone from all mob peeks.
- Mob cap: at most 6 mobs can attack you at once. That counts vanilla hostiles, our horror zombies and emaciated wolves, and angry wolves.
- Less lag: structure placement no longer forces chunks to load, which removes 2–3 second hitches while exploring.
- Fog log spam fixed: the fog no longer logs an error every frame on some graphics cards.
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