InsanityOrigins-2.0.1.jar
Curse Maven Snippet
What's new
InsanityOrigins 2.0.1 — Massive Origins Overhaul
This update is a complete overhaul of InsanityOrigins. All three original Origins have been rebuilt, two brand-new Origins have been added, the old Origin-selection lockout has been removed, and every Origin now has a much more complete ability kit based on the characters' actual lore.
General Changes
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Added 2 new Origins, bringing the total to 5.
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Completely revamped all 3 original Origins.
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Renamed the original Origins:
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Ionic Kitsune → Crimson Kitsune
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Cuboids Last Choice → Time Bound Lepori
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Kalto The Brave? → False Coward
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Kept the original internal Origin IDs so existing worlds can update without unnecessarily losing selected Origins.
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Fixed the Origin layer accidentally replacing every other Origin.
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InsanityOrigins now properly adds its Origins alongside vanilla Origins and other Origins addons.
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Added support for four major ability inputs:
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Primary Active
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Secondary Active
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Save Hotbar Activator
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Load Hotbar Activator
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Added contextual/sneak ability combinations for additional powers.
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Rebuilt major abilities with server-side Java systems instead of relying entirely on simple JSON effects.
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Improved multiplayer handling for abilities, targeting, resurrection, ultimates, and special states.
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Added new HUD resources and combat-state tracking.
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Fixed old/broken power definitions from 1.0.0, including the incorrect speed effect used by the original Coward origin.
Crimson Kitsune
Formerly Ionic Kitsune.
Crimson Kitsune has been completely rebuilt around the Morningsun bloodline, god-killing abilities, true immortality, shadow magic, Crimson Eyes, and kitsune magic.
Added / Reworked
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Crimson Eyes
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Morningsun-exclusive empowered state.
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Significantly increases combat and physical capabilities.
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Uses the new Crimson Pressure system.
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Crimson Blood Strings
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Bind targets with supernatural crimson strings.
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Restrain, damage, pull, and control trapped targets.
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Tighten the Strings
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Prolonged restraint becomes progressively more dangerous.
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Crimson Blood Strings: Ultimate
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Creates an enormous crimson string cage around a locked target.
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The casting phase can be interrupted.
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Once the cage fully forms, the attack reaches its point of no return.
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Successfully completed casts function as a true execution/instant-kill mechanic.
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Shadow Step
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High-speed shadow movement and target repositioning.
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Reality Hop
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Dimensional/reality-based travel ability.
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True Immortal
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Fatal damage triggers supernatural reconstruction instead of normal death.
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Repeated rapid deaths can increase instability/reconstruction penalties.
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Godslayer
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Crimson Kitsune becomes increasingly effective against exceptionally powerful enemies.
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Shadow Affinity
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Improved performance in darkness and shadow-heavy environments.
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Added fear/sin-related combat mechanics.
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Added sadistic combat escalation mechanics.
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Retained kitsune-themed physical traits.
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Retained the Origin's carnivorous tendencies.
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Retained the character's refusal/reduced reliance on shields.
New Visual Effects
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Crimson Blood String particle lines.
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Crimson string cage effects.
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Rapid convergence/slashing particles during the ultimate.
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Crimson Eyes aura.
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Red/black Shadow Step trails.
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Reality Hop effects.
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Crimson reconstruction particles for True Immortal.
Time Bound Lepori
Formerly Cuboids Last Choice.
Time Bound Lepori has been rebuilt around Cuboid's history as a famously inaccurate war hero, his partial Time Stone powers, and his soul being permanently tethered to Dixi — the physical embodiment of the Infinity Stone of Fear.
Added / Reworked
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Added the Temporal Charge resource.
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Time Snare
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Severely slows a target's personal flow of time.
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Temporal Step
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Temporarily accelerates Cuboid enough to appear to jump forward through time.
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Borrowed Time
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Temporarily accelerates Cuboid at the cost of later Temporal Debt.
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Rewind
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Records Cuboid's recent state.
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Rewinds position, velocity, health, and supported status information.
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Does not duplicate items or ammunition.
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Near-Zero
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Massively slows the surrounding flow of time.
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Time is never actually frozen; it is slowed until movement becomes almost imperceptible.
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How Did That Hit?
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Cuboid still has terrible aim.
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Missed shots can produce bizarrely useful temporal/ricochet outcomes.
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Added ranged combat proficiency reflecting Cuboid's history as a soldier.
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Fearbound Soul
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Cuboid's soul remains connected to Dixi.
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Death can trigger Dixi-backed reconstruction.
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Temporal Fracture
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Repeated resurrection destabilizes Cuboid's timeline.
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Added emergency Dixi intervention mechanics.
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Fear-related situations can interact with Cuboid's connection to Dixi.
New Visual Effects
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Pink and sky-blue temporal particles.
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Time Snare rings.
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Temporal Step trails.
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Borrowed Time spirals.
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Rewind trails.
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Expanding Near-Zero temporal waves.
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Temporal reconstruction effects.
False Coward
Formerly Kalto The Brave?
False Coward has been rebuilt around Kalto being genuinely intelligent and brave underneath, while being extremely cowardly and overly dependent on other people.
Added / Reworked
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Added Panic mechanics.
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Added Reliance mechanics based on nearby allies.
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Added Insight and knowledge-related systems.
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Cowardice
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Danger increases Kalto's ability to escape while normally reducing his willingness to fight.
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Hide!
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Emergency invisibility/escape ability.
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Not My Problem
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Rapid retreat ability.
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Get It Together!
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Temporarily forces Kalto to stop panicking and actually fight.
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Actually, I Know This
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Uses Insight to analyze enemies.
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No One Else
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If Kalto is genuinely forced to survive alone, his hidden intelligence and bravery begin taking over.
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Added progressive bravery states:
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Fine, I'll Do It
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I Know What I'm Doing
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No One Else
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Books and knowledge remain major parts of the Origin.
Good Bye Wookie
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Books now function as unexpectedly dangerous melee weapons for False Coward.
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Added as a reference to the infamous Insane Craft book one-tap.
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Book attacks become dramatically stronger during Kalto's ultimate.
Forgot I Had This Equipped
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New Power Stone-themed ultimate.
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Massive temporary melee amplification.
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Purple Power Stone-style energy effects.
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Strongly amplifies Good Bye Wookie.
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Powerful book critical hits can result in extreme/one-shot damage against appropriate targets.
New Hidden Challenge
Good Bye Wookie
Kill another player using a Book while the Power Stone ultimate is active.
New Visual Effects
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Panic smoke.
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Escape trails.
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Insight/analysis particles.
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Purple Power Stone aura.
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Enhanced Power Stone impact effects.
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Special particles for powerful book hits.
Hell's True Angel
Brand-new Origin based on DemonDynasty25.
A Hell-born demon who wants to transform Hell into a better, peaceful place. Normally a powerful healer and fire mage, but becomes terrifyingly violent when his friends are threatened.
Abilities
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Spawns naturally in the Nether.
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Complete fire/lava-focused resistance and Nether adaptation.
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Hellfire
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Controlled infernal offensive magic.
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Hellborn Mercy
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Powerful targeted healing.
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Sanctuary of Ash
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Creates a protective area where infernal power is used to heal and protect allies.
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Added ally/protection tracking.
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Added Grace-style protector mechanics.
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Added Wrath mechanics.
Protective Rage
When a protected ally is placed in serious danger:
The Line Has Been Crossed.
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Demon enters Protective Rage.
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The responsible enemy can become Marked for Wrath.
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Healing-focused powers shift into extremely aggressive demonic abilities.
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Damage, mobility, resistance, and demonic magic become significantly stronger.
Rage Abilities
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Hell's Judgment
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Brutal chained demonic attack.
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Wrathful Pursuit
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Allows Demon to relentlessly chase the marked threat.
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Peace Was an Option
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Major rage ultimate against the enemy responsible for threatening his friends.
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Designed as a devastating chained demonic finisher.
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New Visual Effects
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Normal and soul-fire combinations.
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Healing hearts and infernal healing effects.
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Sanctuary boundary rings.
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Protective Rage aura.
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Red/black/deep-blue demonic flames.
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Wrathful Pursuit trails.
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Large impact effects for Peace Was an Option.
The Ultimate Lycan
Brand-new Origin based on LoneWolf.
A timeless Lycan originating from the Half-Life universe who travels across realities to eliminate threats dangerous enough to overwhelm even gods.
Abilities
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Universal Arsenal
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Extremely skilled with virtually any weapon.
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Designed to support vanilla weapons and broad compatibility with modded weapons.
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The Hunt Begins
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Marks a target as Lone's current prey.
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Threat Assessment
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Evaluates how dangerous the marked target actually is.
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Added dynamic Threat Level calculations.
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Relentless
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Fighting and pursuing the marked threat builds Momentum.
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Added Momentum resource.
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Retreating causes Momentum to decay.
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Adaptive Hunter
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Repeated exposure to the same types of attacks causes Lone to adapt during the current hunt.
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Learn the Prey
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Prolonged combat reveals more information about the target.
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Relentless Lunge
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Aggressive mobility ability.
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Break Free
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Allows Lone to overcome powerful slowing/control effects.
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Apex Lycan
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High Momentum against sufficiently dangerous targets can automatically trigger Lone's enhanced combat state.
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Too Angry to Fall
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Potentially survives otherwise-fatal damage while fighting major threats.
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Lone must continue fighting to earn his recovery.
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Answer the Threat
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Reality-travel ability designed around responding to allies fighting major threats.
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Nothing Left to Save You
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Ultimate hunt state.
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Immediately pushes Lone toward maximum combat escalation.
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Does not simply instant-kill the target — Lone becomes progressively more dangerous the longer the target survives.
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New Visual Effects
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Threat-mark particles.
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Hunt/target effects.
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Relentless Lunge impact particles.
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Threat Assessment effects.
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Reality-tear visuals.
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Apex Lycan aura.
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Too Angry to Fall effects.
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Heavy combat particles during Nothing Left to Save You.
Origin GUI Overhaul
All five Origins now have their own custom icon designs:
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Crimson Kitsune — crimson/black kitsune head with glowing red eyes.
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Time Bound Lepori — cotton-candy pink and sky-blue temporal rabbit emblem.
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False Coward — cherry-red/vanta-black hooded knowledge emblem.
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Hell's True Angel — cherry-red, black, and deep-ocean-blue infernal/angelic emblem.
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The Ultimate Lycan — simplified gray voxel wolf emblem.
Icons have been optimized for use in the Origins GUI.
Visual / Particle Overhaul
Major abilities across all five Origins now use expanded vanilla Minecraft particle effects.
The update uses vanilla particle systems arranged into custom:
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Rings
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Spirals
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Auras
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Trails
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Bursts
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Temporal waves
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Blood strings
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String cages
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Dimensional tears
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Healing zones
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Fire effects
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Shadow effects
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Impact effects
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Ultimate animations
This keeps the mod lightweight while giving abilities substantially more visual feedback.
Compatibility & Fixes
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Fixed InsanityOrigins replacing the normal Origins selection list.
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Other Origins and Origins addons can now coexist normally.
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Preserved the internal IDs of the original three Origins for improved save compatibility.
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Reworked old powers instead of stacking new mechanics on top of broken 1.0.0 systems.
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Fixed old malformed effect definitions.
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Improved multiplayer reliability by handling major combat mechanics server-side.
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Improved targeting and ability validation.
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Improved resurrection/death-prevention handling.
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Improved cooldown and resource handling.
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Improved boss/high-health target handling for specialized abilities.
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Added safeguards around extremely powerful execution and resurrection mechanics.
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Added custom UI icons without cluttering normal Creative inventory tabs.
Current Origin Roster
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Crimson Kitsune
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Time Bound Lepori
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False Coward
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Hell's True Angel
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The Ultimate Lycan
InsanityOrigins 2.0.1 represents a near-total rebuild of the original mod, with the goal of making every Origin feel like its actual character rather than simply being a collection of potion effects.
This mod has no additional files

