2.0.3.0-alpha
Curse Maven Snippet
What's new
2.0.3.0-alpha
- Added Fix Swimmers Swimming Attribute, making Drowned and Fishes use the neoforge swimming speed attribute instead of the vanilla movement speed
2.0.2.1-alpha
- Player attributes are now empty by default
2.0.2.0-alpha
- Added Player Attributes feature
- Directly from Insane's Survival Overhaul, change players attributes with a json in the config folder.
- By default, it will slightly reduce movement speed and block reach
- Added back JsonFeature (needed for Player Attributes)
2.0.1.0-alpha
- Added back MessageCreeperDataSync
- Creeper data is now automatically synced client-side (if the mod is installed on the client).
2.0.0.5-alpha
- Fixed "Fix Air Speed.Sprinting Jump Slowdown" being ignored
2.0.0.4-alpha
Port to 1.21.1
This version contains most of the player features (missing Better Falling Blocks) + everything needed to make MPR work.
- Removed
spawn_typetag, neoforge already does that withneoforge:spawn_typeNBT Tag - Follow range fix now applies to any entity that uses vanilla NearestAttackableTargetGoal and will update everytime the mob tries to find a new target instead of only on spawn
- Enhanced Fix Air Speed (aka Fix Jump Movement Factor)
This mod has no additional files

