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InsaneLib

A set of common classes and utilities used by Insane's mods

File Details

2.0.3.0-alpha

  • A
  • Feb 21, 2026
  • 113.21 KB
  • 25
  • 1.21.1
  • NeoForge

File Name

insanelib-2.0.3.0-alpha.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:insanelib-465109:7659139"
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2.0.3.0-alpha

  • Added Fix Swimmers Swimming Attribute, making Drowned and Fishes use the neoforge swimming speed attribute instead of the vanilla movement speed

2.0.2.1-alpha

  • Player attributes are now empty by default

2.0.2.0-alpha

  • Added Player Attributes feature
    • Directly from Insane's Survival Overhaul, change players attributes with a json in the config folder.
    • By default, it will slightly reduce movement speed and block reach
  • Added back JsonFeature (needed for Player Attributes)

2.0.1.0-alpha

  • Added back MessageCreeperDataSync
    • Creeper data is now automatically synced client-side (if the mod is installed on the client).

2.0.0.5-alpha

  • Fixed "Fix Air Speed.Sprinting Jump Slowdown" being ignored

2.0.0.4-alpha

Port to 1.21.1

This version contains most of the player features (missing Better Falling Blocks) + everything needed to make MPR work.

  • Removed spawn_type tag, neoforge already does that with neoforge:spawn_type NBT Tag
  • Follow range fix now applies to any entity that uses vanilla NearestAttackableTargetGoal and will update everytime the mob tries to find a new target instead of only on spawn
  • Enhanced Fix Air Speed (aka Fix Jump Movement Factor)