Stamina

Add stamina to sprinting and swimming based off your current health
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3.0.0.0-beta

File namestamina-3.0.0.0-beta.jar
Uploader
Insane96Insane96
Uploaded
Oct 16, 2026
Downloads
8
Size
46.0 KB
Mod Loaders
NeoForge
File ID
9210511
Type
B
Beta
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:insane-stamina-1029165:9210511"

Learn more about Curse Maven

What's new

3.0.0.0-beta

  • Ported to Minecraft 26.1.2
  • Mobs Properties Randomness and Rune Enchanting integrations temporarily disabled (they're not yet available for 26.1.2)
  • The stamina info in the F3 debug screen is now a debug entry (stamina:stamina), shown by default and toggleable from the debug options screen
  • Lunge now consumes 40 stamina per level and can't be used when stamina is locked or there's not enough stamina
  • Fixed Vigour not being obtainable from the enchanting table, villagers and loot

Data Pack / Modpack creators

  • Added stamina:consume_stamina enchantment entity effect (amount: level based value), consumes the player's stamina
  • Added stamina:has_stamina loot condition (amount: level based value), passes if the player's stamina is not locked and is at least amount. Always passes for non-players and players in creative/spectator
  • minecraft:lunge is overridden to use them

This mod has no additional files