Insane's Experience Tweaks

Enhanced Experience with better Player xp, more experience dropped and better anvils.
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1.1.4.0

File nameexperiencetweaks-1.1.4.0.jar
Uploader
Insane96Insane96
Uploaded
Oct 13, 2026
Downloads
83
Size
700.9 KB
Mod Loaders
NeoForge
File ID
9156793
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:insane-experience-tweaks-1472710:9156793"

Learn more about Curse Maven

What's new

1.1.4.1

  • Fixed crash with latest InsaneLib

1.1.4.0

  • Anvil Better Repair: added Amethyst Repair option, a separate data pack (toggleable on its own) that lets you repair damageable metal tools, weapons and armor with Amethyst Shards, either in the crafting grid (30 shards for a full repair) or in an anvil (20 shards for a full repair)
  • Fixed copper equipment having wrong ID with ISO

1.1.3.1

  • Fixed anvil durability merging being inconsistent when one of the items has its max damage increased (Notably: Rune enchanting's Enduring)

1.1.3.0

  • Added Copper equipment better repair
  • Added Shields+ better repair

1.1.2.2

  • Fixed beehives not dropping experience if no campfire was under them
  • Fixed mobs with equipment dropping more experience than intended

1.1.2.1

  • Renamed the mod (Insane's Experience Overhaul -> Insane's Experience Tweaks)
    • Since the original idea of overhauling the enchantments would require a huge effort, I've preferred to focus on making a new mod (coming soon) that mimics the enchantment system without experience. This mod is still useful for anvils even if you disable experience.

1.1.2.0

  • Added Anvil Repair support to EMI
  • Renamed Anvil Custom Repairs to Anvil Better Repair

1.1.1.1

  • Fixed anvil not working for other mod's custom recipes

1.1.1.0

  • Removed the game rule to disable experience
    • Moved to Rune Enchanting
  • Cost label is no longer shown if cost = 0 instead of showing No Cost

1.1.0.0-alpha

  • Ported Anvil features
    • Repairing items no longer costs more materials if the item is enchanted, but will instead cost 0.5 levels per enchantment level on it
  • Fixed mod not required client side

1.0.1.0-alpha

  • Added back game rule to disable experience

1.0.0.0-alpha

  • Initial release

This mod has no additional files