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Inhabitants

A mob-focused mod that adds new creatures each with distinct behaviors, abilities, and interactions. All designed to fit seamlessly into vanilla gameplay.
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inhabitants-1.2.0-mc1.20.1.jar

File nameinhabitants-1.2.0.jar
Uploader
mattseqmattseq
Uploaded
Jun 30, 2026
Downloads
6.1K
Size
4.2 MB
Mod Loaders
Forge
File ID
8343650
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:inhabitants-1436034:8343650")

Learn more about Curse Maven

What's new

Update 1.2

An revamped Impaler, along with Warped Clam variants!

Impaler Rework

  • The Impaler has been completely revamped with a brand-new model, textures, animations, and variants.
  • It has new ranged spike attack which inflicts concussion
  • The sonic scream attack no longer causes concussions.
  • Impalers are now significantly tougher encounters.
  • Melee attacks no longer cause thorns damage.

Concussion Effect

  • Mobs affected by Concussion will now become stunned, leaving them unable to act for a short time.
  • New Concussion Potions can now be brewed using Impaler spikes.
  • New Concussion effect icon

New Ammunition

  • Impaler spikes can no longer be used as crossbow ammunition.
  • Instead, they can be crafted into Concussive Arrows, allowing players to inflict Concussion on their targets.

New Variants

  • Multiple Impaler variants have been added.
  • Warped Clams now also have variants.

Mod Compatibility

  • Compatibility with Field Guide and Enchantment Descriptions
  • Impaler variant with Alex's Caves

And, as always, various bug fixes throughout the mod.

This mod has no additional files