Infused Power

Adds attributes to all armor, weapon and tools. Empower items with Arcane Energy & prove your build against the powerful invaders of the Rift.

File Details

infusedpower-0.9.75-fabric-1.21.11.jar

  • R
  • Jul 11, 2026
  • 1.49 MB
  • 8
  • 1.21.11
  • Fabric

File Name

infusedpower-0.9.75-fabric-1.21.11.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:infused-power-1578180:8413542"

Learn more about Curse Maven

Infused Power 0.9.75

Added

  • The Arcane Cauldron is much smarter and now dissolves almost anything. Any item it doesn't already recognize (modded or custom materials) is valued by its real stats: durability blended with power (attack damage and speed for weapons, armor and toughness for armor), so it gives a fair reward instead of a flat guess.
  • The Attribute Guide now needs a Pure Essence to craft (on top of the book, gold, and lapis).

Changed

  • Renamed the in-inventory "Guidebook" to "Handbook" (your Stats / Classes / Dissolution Preview panel), and reworked its button: a centered arcane sigil icon, a cleaner flat style, moved to the lower-left of the survival inventory and the top-left of the creative inventory.
  • Super Crit now keeps scaling past 100%. Instead of being capped, each 100% guarantees a super crit and the remainder is rolled, and each one stacks the crit bonus again: 100% is 2x the crit, 200% is 3x, 300% is 4x, and so on. This applies consistently to melee, arrows, Spellsurge and Thorns. The in-game guide and attribute descriptions were updated to match.

Fixed

  • Unique, Epic and Perfect advancements now unlock no matter how you get the item. They used to only trigger on items rolled with you present, so gear that arrived already-classed (chest loot, Rift pouch or shulker contents, trades, or items from before you installed the mod) never granted its advancement. Now they unlock as soon as the item is in your inventory or an opened container.