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Re-Infinity Tweaks

An extensive overhaul of multiple techniques in cursed fate.
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video thumbnail
all grades having leap double tap cntrl.png

all grades having leap double tap cntrl.png

rikasummonmenu.png

rikasummonmenu.png

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2026-08-19_10.00.39.png

Description

The mod has been made from the ground up- again... with full transparency this mod was created using the ASSISTANCE of AI.

Rika summon menu does use an edited version of the rika head and arms texture from the base mod all credit to their creator 

Expect bugs from this new release


Base changes:
Player level now increases your grade from grade 4 to special grade.

Each grade increases speed, strength, and armor

Each grade has access to the leap/dash ability at different strengths with special grade being able to perform 3 leaps in a row being able to jump in the air.

Output level offers a 20% speed buff gradually the more its increased

Six eyes now offers a 50% discount to all moves that consume cursed energy (Can be changed with a gamerule) 

Flow now has a secondary function, shift clicking flow activates domain amplification, turning flow on normally lets you use it.
While active you won't be able to use your moves but anyone hit will have their technique disabled for five seconds - this does not stack.
Yes, this can punch through infinity.
Domain amplification does drain CE.

Limitless changes:
If the player uses infinity without the six eyes it will behave as it does in the base mod.
If the player uses infinity with the six eyes this move becomes a toggle, allows you to attack and use your moves however it does pause CE regen.

If the player has RCT + Limitless + Six eyes then infinity does not pause CE regen (this can be toggled with a gamerule)

Heavenly Restriction changes: 
At 100% output the user is able to run much faster than anyone else.

At 100% output using the move immense punch while looking down shatters any domain you are inside.
(Does not work on open domains)

Cursed Partner changes:
Rika now has three summon modes.

Partial - Half the health of full but shorter cooldown.
(Cannot use copied moves but can use ground smash, as well as base and flow energy blast)

Full - The base cursed fate one.

Giant - double health and damage but acts berserk attacking everything but the player that summoned it.
(Can use copied moves but cannot use ground smash or any Rika blasts)

Shift + Partial summoning rika whilst looking at a target spawns Rika behind that target.
Rika will hold that target still if the target attacks the user then Rika will release that target but deal massive damage.

When Rika is fully summoned holding shift will teleport Rika behind you, Rika will then guard you from all attacks absorbing the damage you would take into them.

New copy system - while the original still works its been expanded upon.
Killing any player or mob (some exceptions) with a cursed technique drops a new item called flesh; this item only drops for cursed partner players.
Feeding that flesh to any version of Rika (just right click Rika with the flesh item) 
And Rika will permanently learn one move from that technique, these permanently copied moves can be accessed by shift + copy move which opens a menu that contains all the copied moves ready to be assigned.
These copied moves only work with Rika fully manifested either as full or giant.

As it stands, copy is compatible with most addons with some intentional exceptions such as new shadow style as Rika would not be able to copy something that is not a technique and brain transplant as I want to decide how to approach this first.
As for additional compatibility addon pack creators or players can assign the correct technique flesh to be dropped by any added npc by doing the command: /reinfinity flesh set ENTITY TECHNIQUE

Soul Shrine changes:
Having the blessed by the sparks trait as well as a death painting in your accessory slot unlocks the ability to learn blood manipulation abilities as well as 120% dismantle and full power cleave.
Simply shift + menu button to open this new menu of additional moves.

Addon additions:
If you have the addon Descendants of the greats aka ten shadows and the mahoraga wheel mod.
Using the last unlocked move in descendants of the greats at 100% output will perform the mahoraga summoning ritual. 


Gamerules:

/gamerule reinfinitySixEyesDiscount
Default: 50
Description: Percentage discount on cursed-energy costs for a Six Eyes user. 50 = half price, 0 = no discount, 100 = free.

/gamerule reinfinitySixEyesInfinityDrainsCE
Default: false
Description: If true, base (non-Flow) Infinity drains cursed energy as normal for Six Eyes users. If false, base Infinity costs them nothing. The Flow version always drains regardless.

/gamerule reinfinitySixEyesInfinityAllowsCERegen
Default: true
Description: If true, a Six Eyes user who also has RCT keeps regenerating CE while Infinity is toggled on. Six Eyes without RCT never regenerates through Infinity either way.

/gamerule reinfinityRikaHealthPercent
Default: 100
Description: Health multiplier for every summoned Rika (all variants), as a percentage.

/gamerule reinfinityBossHealthPercent
Default: 100
Description: Health multiplier for Shinjuku Showdown Gojo, Sukuna, and the Shrine Spirit, as a percentage.

/gamerule reinfinityGradesFollowLevel
Default: true
Description: If true, a player's Grade is auto-assigned from their Level. If false, Grade only moves via /setgrade - the buffs each Grade gives are unaffected either way.

/gamerule reinfinityClearCopiedMovesOnDeath
Default: false
Description: If true, a Cursed Partners player loses every copied move - and the ability slots bound to them - on death. If false, copied moves survive death like everything else the mod tracks.

Commands:

/reinfinity flesh set <entity> <technique>
Description: Assigns a technique (base or addon) to a mob type, so that mob drops Flesh carrying that technique's moves when killed by a Cursed Partners player or by Rika.

/reinfinity flesh clear <entity>
Description: Removes a mob type's technique assignment.

/reinfinity flesh list
Description: Lists every current entity → technique assignment.

The Re-Infinity Tweaks Team

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