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Infinity Cave

Infinity Cave adds a seemingly infinite cave system beneath the bedrock layer increasing it from -64 to -128. With this comes many new challenges and an overall different way of experiencing PvE.

File Details

infinity-cave-0.85-neoforge.jar

  • B
  • Aug 28, 2025
  • 7.65 MB
  • 2.0K
  • 1.21.8
  • NeoForge

File Name

infinity-cave-0.85-neoforge.jar

Supported Versions

  • 1.21.8

Curse Maven Snippet

NeoForge

implementation "curse.maven:infinity-cave-951204:6937989"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

## Infinity Cave 0.85
### Changes
- Added achievement for obtaining a Katana
- Made music disc textures better
- Shockwave Arrow Enchantment
  - No longer knocks back entities on direct hit, rather does extra damage (circumvents item being deleted upon kill), scales with level
- Fire Archer no longer makes a loud sound for every shot, only for the super explosive shot, this also applies to the Fire Bow
### Bugfixes
- Molten Hammer achievement not working
- Fire Bow achievement not working
- Ender Sword not working
- Epic Pillager in Sulfide Caves dropping rare loot
- Molten Hammer showing attributes that are supposed to be hidden
- Molten Hammer damaging bogged mobs and other living mobs
- Acid Shield having duplicate attributes in lore
- Bonding Sword showing attributes that are supposed to be hidden
- Bomber not shooting tnt, just dropping it
- Rare Ninja, Skeleton and Wither Skeleton having Deep Dark loot drops in Molten Caves
- Rares not being able to spawn in Limestone Grotto (fixes the Rare trial spawner as well)