promotional bannermobile promotional banner

Infinity Cave

Infinity Cave adds a seemingly infinite cave system beneath the bedrock layer increasing it from -64 to -128. With this comes many new challenges and an overall different way of experiencing PvE.

File Details

infinity-cave-0.82-neoforge.jar

  • B
  • Aug 7, 2025
  • 7.61 MB
  • 91
  • 1.21.8
  • NeoForge

File Name

infinity-cave-0.82-neoforge.jar

Supported Versions

  • 1.21.8

Curse Maven Snippet

NeoForge

implementation "curse.maven:infinity-cave-951204:6859365"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

## Infinity Cave 0.82 - Major Bugfixes
### Bugfixes
- Sneezer's sneeze not working
- Prevented Iron Golems from attacking Mooshroom mobs
- Epics in Mushroom Gorge just not spawning all together
- Uncommon Giant Frog not spawning
- Defiance not being defined in enchantment descriptions
- Items dropped from mobs being deleted after explosions (do not use explosives in creative mode, this bypasses)
- Spawning is affected by gravity
- Settings not taking into account current difficulty on first load
- Progression not working for uncommon mobs and above
- Progression being falsely set to slow on first load
- Fire Element not working.
### Changes
- Ranged mobs now deals much more damage similar to melee mobs
- Important items are now highlighted when dropped
- Mushroom Element now has a higher chance to cause bad luck when applying size modifications
- Added Golden Apple offhand item to all biomes
- Ranged mobs now has the attack bonus increase offhand item (gold sword)