infinitybound-0.3.2.jar
Curse Maven Snippet
What's new
Options & Customisation:
- NEW: Infinity Bound Options menu, opened from a gear button in the inventory: personal settings for everyone, world settings for operators, and a reset button
- Colour wheels for dialogue boxes, lightning, each Infinity Stone and the gauntlet's metal; Mjolnir and Stormbreaker bars follow your lightning colours
- Story Mode toggle, per-questline worthiness, recipe worthiness and quest lock toggles
- Nidavellir cutscene skip
- Forge Recipe Editor (operators): add, edit or remove forge recipes, with staged stations, times and an output station
- New gamerule storystructuresDestructive (off by default): story structures like Odin's palace, Asgard's city, the Sanctum, the Tesseract cave and the dungeons can't be destroyed, while the open land stays buildable
Book of Knowledge:
- New book tab in the inventory with the Infinity Saga quest web: current objectives, side quests and a secret quest
- A "Quest Updated" toast appears when your objective changes (can be turned off)
- Fallen Foes: boss trophies that unlock as you defeat each boss
- Abilities pages for Mjolnir, Stormbreaker, the Cosmi-Rod, each stone and the gauntlet; each ability shows its duration, cooldown, type and description once unlocked
- Advancements now follow the questlines
- A mysterious locked questline has appeared...
Stone Mastery:
- Each Infinity Stone now has its own XP (up to 6,000), shown on its tooltip, and it stays with the stone when traded or socketed
- Stones start with one ability and one passive, and unlock the rest as you use them and fight with them
- Getting the Mind Stone, or socketing all six stones in a gauntlet, masters them instantly; the Creative Gauntlet always has everything
- Existing worlds keep every power their stones already had
- New options to turn Stone Mastery off and to set the XP rate, plus /infinitybound mastery for operators
New Stone Abilities:
- Space: Portal Punch, Cube Cage, Pocket (near-infinite storage that holds stones and artifacts too), Gravity Well (Space/Power), Pocket Dimension (Space/Reality)
- Mind: Puppet (take full control of a mob), Turn (mobs fight each other), Visions
- Reality: Aether Grip, Transmute (blocks, mobs into random creatures, even the Warden, Wither and Ender Dragon), Shatter
- Power: Overcharge Strike, Ring of Power
- Time: Decay (victims wither away into dust), Time Loop, Restore (rebuilds recent damage, even a full ground split), Glimpse
- Soul: Soul Harvest (kills fill a soul counter), Soul Rend, Bound Souls (summon the souls you've bound), Price of the Stone, Soul Echo (Soul/Time)
- Gauntlet: Reset the Universe and the Thanoscopter (a flyable helicopter)
- Two Cosmi-Rods with different stones unlock their combo abilities
- Hold G and scroll the mouse wheel to cycle through any ability bar
Reset the Universe:
- Snap and fire a cosmic beam; every player in every dimension sees the sky torn apart
- The whole world resets for everyone, back to a fresh world from the same seed
- The bearer keeps their inventory, gauntlet, stones, Pocket, advancements and max worthiness; their old stones no longer count toward the story
- A full world backup is made before anything is wiped, and operators can disable the ability
Story:
- With Story Mode on, quests must now be completed in order, both in the book and in the game
- With Story Mode off, the Temporal Compass and Cognitive Energy Tracker are always craftable and never crumble
- Artifacts carried by a player sacrificed on Vormir now appear at the mountain top beside Red Skull
- The Infinity Gauntlet recipe and Smithing Template are learned after obtaining the Mind Stone
- The Collector won't reveal the Orb until 1,000 worthiness (default)
Bosses:
- NEW: Red Skull rides a flaming skeleton Ender Dragon armed with a minigun in the End, with a giant terrain-ripping beam
- Eson: new lunge attack, a drawn-blade charge followed by a hyper-speed dash of up to 500 blocks, even skyward
- Eson's slam now levels the land out to 640 blocks, and his ultimates drag everyone to the ground and block flight
- Eson flattens Morag when he arrives, counters flyers and tracks targets much better
- /infinitybound summon <npc> lets operators spawn bosses and NPCs in a free mode; bosses can no longer be spawned with /summon
- Boss terrain damage now follows the mobGriefing gamerule
Worthiness:
- Max worthiness is now 10,000, and the max can be changed in the options
- Requirements: Mjolnir 300, Lightning Mode 850, Bifrost 1,000, Orb 1,000, Aether 2,000, Time 5,000, Mind 8,000, Soul 10,000, Gauntlet and Smithing Template 10,000; mod bosses give 500
- Weapon Worthiness Lock: Stormbreaker needs 5,000 and the gauntlet 10,000 to wield
Power Stone:
- Level 6 Upheaval splits the earth up to 110 blocks out and down to bedrock
- Power level 6 now means Power Up level 6; level 6 storms are far more destructive, and the level 6 beam one-shots bosses (not the worm)
- The Destructive Power Stone is now on by default in new worlds
Knowhere Arcade:
- "The Glitch Pit", a new arcade under the casino
- Games: Blockfall, Muncher Maze, Golem Rampage, Paddle Ball, Void Raiders, Bastion Breaker, Mob Brawlers II, The Emerald Trail, Angry Chickens and an out of order machine
- The slot machine now hides an ultra-rare Creative Gauntlet jackpot (1 in 14,000,605)
World:
- Asgard's common lands now generate as hills/rocky terrain, with the city, farms and roads blending smoothly into them
- New cape slot above the accessory slot; the accessory slot now takes the Eye of Agamotto and Elytra
- Eitri now pulls a lever to pour the Uru and cracks the cast open
Fixes:
- Gauntlet no longer clips through the player's arm
- Asgard NPCs no longer spawn inside tables, walls or campfires
- Zombie Thanos uses his gauntlet hand for attacks
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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