[Fabric/Forge/Neo] 26.3.0-6.0 | Infinite Trading
Curse Maven Snippet
What's new
- Traders from other mods, like the goblins from Goblin Traders, now have infinite trades too.
- Added optional trade loop prevention via the 'preventTradeLoops' config option, disabled by default.
- 'preventTradeLoops' is an attempt to fix infinite emeralds. When a player earns more emeralds by selling an item than they spent on buying it or related items, their trades selling that item fall back to vanilla limits for a while.
- Added the 'minimumVillagerLevel', 'tradeUsesMultiplier' and 'removeTradeDemand' config options.
- Renamed the 'fallbackInfiniteTrades' config option to 'moddedTraderInfiniteTrades'.
- Fixed villager trades showing a much higher price, up to 64, until the trade was clicked.
- Fixed an incompatibility with Easy Villagers causing the auto trader's trades to lock up.
The complete changelog with detailed information about previous versions can be found on my website:
> https://serilum.com/mods?changelog=infinite-trading
To the following people for supporting this mod's development! Downloading is already more than enough. But if you would like to contribute too and have your name here, check out serilum.com/donate.
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